I started fine on Windows 8 64-bit.

Now, why is the PhratchFrameMorph not something that I can easily resize to
full screen? (I have to pick it up with halos and resize with the yellow
icon, and picking it up requires the shift-click on the desktop
background). There is the top right icon (projector screen) but this is not
the same as this will only show the scene full screen (which is cool).
Clicking on the bottom right corner gives me a little white hand but it is
not resizing anything.

In PhratchFrameMorph>>startup, I do see:

startupFileNames do: [:n |
(n asLowercase = 'presentation') ifTrue: [
 quitFlag := true.
presentationMode := true.
self isHidden: true.
 Display fillBlack].
(n asLowercase = 'fullscreen') ifTrue: [PhratchFrameMorph takeOverScreen:
true]].
"
TakeOverScreen ifTrue: [
Display fullScreenMode: true.
World restoreDisplay].
"
PhratchFrameMorph takeOverScreen: false.

So, how does that work?

Phil






---
Philippe Back
Dramatic Performance Improvements
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On Tue, Dec 17, 2013 at 11:11 AM, jannik laval <jannik.la...@gmail.com>wrote:

> You are partly right: I am developing on MacOS.
> But I hope to have a windows version that works.
>
> I will use it for teaching on March 2014. The students are on Windows. So
> if you have feedback, I will accept it with pleasure.
> I am trying to load it on a Windows 7, let's see.
>
> Cheers,
> Jannik
>
>
> 2013/12/17 p...@highoctane.be <p...@highoctane.be>
>
>> Jannik,
>>
>>
>> I tried out (the previous version) on Windows and there were several
>> glitches. I suppose that the main platform is OSX?
>>
>> Impressive stuff!
>>
>> Regards,
>> Phil
>>
>>
>>
>>
>>
>>
>> On Tue, Dec 17, 2013 at 7:28 AM, Tudor Girba <tu...@tudorgirba.com>wrote:
>>
>>> Excellent work Jannik!
>>>
>>> Doru
>>>
>>>
>>> On Mon, Dec 16, 2013 at 10:45 PM, jannik.laval 
>>> <jannik.la...@gmail.com>wrote:
>>>
>>>> Hi,
>>>>
>>>> I continue to develop Phratch, the port of Scratch in Pharo.
>>>> Phratch is a visual programming language on top of Pharo.
>>>>
>>>> There are lots of new features:
>>>>
>>>> - Settings
>>>> - FileSystems
>>>> - Metacello
>>>> - integration of BYOB (allows to build your own blocks)
>>>> - integration of Color and Files
>>>> - a lot of new useful blocks
>>>> - projects saved with Fuel
>>>> - possibility to implement new features without modifying the core of
>>>> the system
>>>> - possibility to customize the environment: add new categories, add new
>>>> kinds of Sprite, add new blocks.
>>>>
>>>> Phratch is available for Pharo2.0 with the following configuration:
>>>> —
>>>> Gofer it
>>>>         url: 'http://smalltalkhub.com/mc/JLaval/Phratch/main'
>>>>  username: ''
>>>>  password: '';
>>>>         package: 'ConfigurationOfPhratch';
>>>>         load.
>>>> ((Smalltalk at: #ConfigurationOfPhratch) project version: '1.0') load.
>>>> (Smalltalk at: #PhratchFrameMorph) open perform:
>>>> #saveImageForEndUserSilently.
>>>> —
>>>>
>>>> I hope to write documentations about all of the new features asap.
>>>> You can follow Phratch here:
>>>> http://car.mines-douai.fr/category/phratch/
>>>> and here :
>>>> https://code.google.com/p/phratch/
>>>>
>>>> Cheers,
>>>> Jannik
>>>>
>>>
>>>
>>>
>>> --
>>> www.tudorgirba.com
>>>
>>> "Every thing has its own flow"
>>>
>>
>>
>
>
> --
>
> ~~Jannik Laval~~
> École des Mines de Douai
> Enseignant-chercheur
> http://www.jannik-laval.eu
> http://car.mines-douai.fr/
>

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