> I tried out (the previous version) on Windows and there were several glitches.
which ones? because if you do not report them then it will be more difficult to fix them :) > I suppose that the main platform is OSX? > > Impressive stuff! > > Regards, > Phil > > > > > > On Tue, Dec 17, 2013 at 7:28 AM, Tudor Girba <tu...@tudorgirba.com> wrote: > Excellent work Jannik! > > Doru > > > On Mon, Dec 16, 2013 at 10:45 PM, jannik.laval <jannik.la...@gmail.com> wrote: > Hi, > > I continue to develop Phratch, the port of Scratch in Pharo. > Phratch is a visual programming language on top of Pharo. > > There are lots of new features: > > - Settings > - FileSystems > - Metacello > - integration of BYOB (allows to build your own blocks) > - integration of Color and Files > - a lot of new useful blocks > - projects saved with Fuel > - possibility to implement new features without modifying the core of the > system > - possibility to customize the environment: add new categories, add new kinds > of Sprite, add new blocks. > > Phratch is available for Pharo2.0 with the following configuration: > — > Gofer it > url: 'http://smalltalkhub.com/mc/JLaval/Phratch/main' > username: '' > password: ''; > package: 'ConfigurationOfPhratch'; > load. > ((Smalltalk at: #ConfigurationOfPhratch) project version: '1.0') load. > (Smalltalk at: #PhratchFrameMorph) open perform: #saveImageForEndUserSilently. > — > > I hope to write documentations about all of the new features asap. > You can follow Phratch here: > http://car.mines-douai.fr/category/phratch/ > and here : > https://code.google.com/p/phratch/ > > Cheers, > Jannik > > > > -- > www.tudorgirba.com > > "Every thing has its own flow" >