> I tried out (the previous version) on Windows and there were several glitches.

which ones?
because if you do not report them then it will be more difficult to fix them :)

> I suppose that the main platform is OSX?
> 
> Impressive stuff!
> 
> Regards,
> Phil
> 
> 
> 
> 
> 
> On Tue, Dec 17, 2013 at 7:28 AM, Tudor Girba <tu...@tudorgirba.com> wrote:
> Excellent work Jannik!
> 
> Doru
> 
> 
> On Mon, Dec 16, 2013 at 10:45 PM, jannik.laval <jannik.la...@gmail.com> wrote:
> Hi,
> 
> I continue to develop Phratch, the port of Scratch in Pharo.
> Phratch is a visual programming language on top of Pharo.
> 
> There are lots of new features:
> 
> - Settings
> - FileSystems
> - Metacello
> - integration of BYOB (allows to build your own blocks)
> - integration of Color and Files
> - a lot of new useful blocks
> - projects saved with Fuel
> - possibility to implement new features without modifying the core of the 
> system
> - possibility to customize the environment: add new categories, add new kinds 
> of Sprite, add new blocks.
> 
> Phratch is available for Pharo2.0 with the following configuration:
> —
> Gofer it
>         url: 'http://smalltalkhub.com/mc/JLaval/Phratch/main'
>  username: '' 
>  password: ''; 
>         package: 'ConfigurationOfPhratch';
>         load.
> ((Smalltalk at: #ConfigurationOfPhratch) project version: '1.0') load.
> (Smalltalk at: #PhratchFrameMorph) open perform: #saveImageForEndUserSilently.
> — 
> 
> I hope to write documentations about all of the new features asap.
> You can follow Phratch here:
> http://car.mines-douai.fr/category/phratch/
> and here :
> https://code.google.com/p/phratch/
> 
> Cheers,
> Jannik
> 
> 
> 
> -- 
> www.tudorgirba.com
> 
> "Every thing has its own flow"
> 

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