I suggest another thing. We keep Cmd+g as the "ginspect". And when we will work on the next tools will add this command when possible.
So, in essence, Cmd+i will become the Cmd+Shift+i from my proposal, and Cmd+g will become the Cmd+i from my proposal. What do you think? Cheers, Doru On Fri, Oct 3, 2014 at 12:21 PM, Esteban Lorenzano <esteba...@gmail.com> wrote: > well… but I still keep my argument: current cmd+i semantics is “popup a > new inspector”, if we change that *just in the playground”, it will be > annoying. > anyway, looks like opinions are divided: I believe that using cmd+i is > bad, while the rest of the world believe is the best way to go. > but since I’m not sure, I’m making a poll to see the general opinion :) > > Esteban > > > On 03 Oct 2014, at 10:13, Marcus Denker <marcus.den...@inria.fr> wrote: > > > > > > On 03 Oct 2014, at 10:08, Christophe Demarey < > christophe.dema...@inria.fr> wrote: > > > >> > >> Le 3 oct. 2014 à 08:26, Esteban Lorenzano a écrit : > >> > >>> well, but that’s something that *now* you cannot do. > >>> what people will see now is “cmd+i does one thing in playground, and > other thing in other parts of the system". > >> > >> Maybe it is me but what I see is cmd+i => inspect. > >> I will be more confused to use cmd+o in GT and cmd+i everywhere else. > >> > > > > another argument: everyone agrees that we open too many windows (*far* > too many windows) and that we > > need to change the IDE to do that less. > > > > Now if we declare “every keystroke that used to open a window needs to > open a window forever and in all > > contexts”, then it will be hard to solve the window-plague… > > > > Marcus > > > > > -- www.tudorgirba.com "Every thing has its own flow"