Hi Clément, Thanks for the extra pointers. I tried to dig a little and I now added dynamic variables into the Raw view.
Take a look at the latest version (GT-Inspector-TudorGirba.277) and let me know if it fits your needs. Cheers, Doru On Wed, Dec 24, 2014 at 12:22 AM, Clément Bera <bera.clem...@gmail.com> wrote: > On Dec 23, 2014 9:36 PM, "Tudor Girba" <tu...@tudorgirba.com> wrote: > >> Hi Clement, >> >> Thanks for the detailed feedback. This is useful. Btw, did you try to >> extend this view yourself? >> > > Well I added other views (mostly roassal views) but not this one. > >> >> It would actually be more useful to come from you given that you know >> what you want to see and then we iterate. Here is a starting point: >> >> http://www.humane-assessment.com/blog/extending-variables-shown-in-gtinspector/ >> >> If not, then could you advise me as to how to get the internal state >> independent of the layout? >> > > I think the issue is that #gtInspectorItemsIn: is in Collection whereas it > should be on all objects that answers true to: "object class layout > isVariable". > > One needs to check this method works on all variable objects (WordArray, > ByteArray, CompiledMethod and WeakArray). > > But I don't know how to change that in gtInspector. > > > >> Cheers, >> Doru >> >> >> >> On Tue, Dec 23, 2014 at 8:09 PM, Clément Bera <bera.clem...@gmail.com> >> wrote: >> >>> >>> >>> 2014-12-23 19:37 GMT+01:00 Sven Van Caekenberghe <s...@stfx.eu>: >>> >>>> >>>> > On 23 Dec 2014, at 19:13, Tudor Girba <tu...@tudorgirba.com> wrote: >>>> > >>>> > Hi, >>>> > >>>> > What does a basic inspector mean for you? It's not a rhetorical >>>> question. I am actually interested in what you miss. >>>> >>>> What took you so long, Doru ? Haha ;-) >>>> >>>> Seriously, I think that the 'Raw' tab of GT-Inspector actually covers >>>> the key old inspector *and* inspector behaviour quite well. I guess that >>>> was/is also the design goal. >>>> >>> >>> No it covers only part of it. See below. >>> >>>> >>>> The rest is mostly a reaction to something new and unfamiliar. GT takes >>>> some getting used to. >>>> >>>> But we need concrete use cases that give people trouble to be able to >>>> improve. >>>> >>> >>> My use case is simple, I have variable objects such as Context or >>> BlockClosure, and when I inspect them I cannot see their variable fields >>> with GTInspector. The old basicInspector allows me to see these fields. >>> >>> Example: >>> >>> | t | >>> t := 1. >>> [ t ] inspect >>> >>> GT visualisation: >>> >>> [image: Images intégrées 1] >>> >>> Old visualisation: >>> >>> [image: Images intégrées 2] >>> >>> In the old visualisation I could see the 1 with its value. >>> >>> Same problem with contexts. In the old basicInspector I could see all >>> the stack fields, I can't see them anymore. >>> >>> Example: >>> >>> [image: Images intégrées 3] >>> >>> [image: Images intégrées 4] >>> >>> Therefore I need the old inspector to inspect Context and BlockClosure. >>> I talk about Context and BlockClosure because they are the most annoying in >>> my workflows, but the problem is more generic. GTInspector does not >>> automatically detect the object's layout, on the contrary to the old >>> inspector. Therefore when I do: >>> >>> Object variableSubclass: #MyVariableObject >>> instanceVariableNames: '' >>> classVariableNames: '' >>> category: 'Banana' >>> >>> (MyVariableObject new: 3) inspect >>> >>> => I can't see any of the fields. >>> >>> Same issue with variableByteSubclass and co. And Context and >>> BlockClosure falls into this category of objects (they're >>> variableSubclasses). >>> >>> To me a basicInspector is an inspector that allows you to see the ALL >>> the internal state of an object without hiding or changing the names of >>> fields, and I do not have that (right now) with GTInspector on the contrary >>> to the old inspectors. >>> >>> Note: don't mistake me, I use GTInspector for most of my daily work, I >>> like it and it improved my productivity. There are just a few cases that do >>> not work where I need to switch to the old inspector, mostly the ones I've >>> just described. >>> >>> In addition, a visualization of tempName -> tempValue for inspectors on >>> context is missing but that's a detail. >>> >>> > Doru >>>> > >>>> > On Tue, Dec 23, 2014 at 6:06 PM, Clément Bera <bera.clem...@gmail.com> >>>> wrote: >>>> > Yes. >>>> > >>>> > World Menu >> Settings >> Glamourous toolkit >>>> > >>>> > then you can uncheck GTInspector and GTPlayground. >>>> > >>>> > I also need to do that very often as GTInspector does not have a >>>> basic inspector. >>>> > >>>> > 2014-12-23 11:50 GMT+01:00 Norbert Hartl <norb...@hartl.name>: >>>> > Is there a way to get the old tools via shortcut? >>>> > >>>> > I started something new with pharo 4.0 today. I discovered a bug in >>>> Nautilus where every rename or deletion of a method raises a debugger. I >>>> tried finding the bug but struggled because to me the new inspector is >>>> really confusing. If I "just" want to unfold a few levels of references to >>>> get a glimpse of the structure the new tool prevents me from doing that. >>>> There is just to much information in this window and too much happening to >>>> me. >>>> > To me it looks like a power tool you need to get used to. So it is >>>> probably not the best tool for simple tasks and people new to this >>>> environment might be overwhelmed. At least I would like to be able to use >>>> the old tools. >>>> > >>>> > Norbert >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > -- >>>> > www.tudorgirba.com >>>> > >>>> > "Every thing has its own flow" >>>> >>>> >>>> >>> >> >> >> -- >> www.tudorgirba.com >> >> "Every thing has its own flow" >> > -- www.tudorgirba.com "Every thing has its own flow"