> On 07 Feb 2015, at 21:11, Eliot Miranda <eliot.mira...@gmail.com> wrote:
> 
> 
> 
> On Sat, Feb 7, 2015 at 9:35 AM, Marcus Denker <marcus.den...@inria.fr 
> <mailto:marcus.den...@inria.fr>> wrote:
> 
>> On 07 Feb 2015, at 18:29, Marcus Denker <marcus.den...@inria.fr 
>> <mailto:marcus.den...@inria.fr>> wrote:
>> 
>> 
>> 
>> On Fri, Feb 6, 2015 at 10:13 PM, stepharo <steph...@free.fr 
>> <mailto:steph...@free.fr>> wrote:
>> I want relationships for certain modeling purposes
>> What I like is that we should arrive to get a collection of useful slots 
>> with optimal implementation instead all of us reinventing the wheel.
>> 
>> I have started to collect the examples in Slots-Examples (in #481).
>> At the start these are artificial (just testing/showing something), but 
>> slowly we will add useful ones, too.
>> 
>> I started to implement PropertySlot, this uses hidden slots, initialisation 
>> (to set the empty dictionary of the base slot), virtual slots
>> (the proper slots), reflectively changing the class both when adding and 
>> removing (to add the base slot and remove it as needed).
>> 
> and custom byte code generation to read and write with just #at: and #at:put 
> on the base slot…
> 
> and remember that the closure bytecodes can access a field without a bounds 
> check
> 
>       140   10001100 kkkkkkkk jjjjjjjj        Push Temp At kkkkkkkk In Temp 
> Vector At: jjjjjjjj
>       141   10001101 kkkkkkkk jjjjjjjj        Store Temp At kkkkkkkk In Temp 
> Vector At: jjjjjjjj
>       142   10001110 kkkkkkkk jjjjjjjj        Pop and Store Temp At kkkkkkkk 
> In Temp Vector At: jjjjjjjj

Yes! We can make a Slot that stores in a hidden Array… should be very efficient 
(both space and speed-wise).
(of course with Spur no that needed anymore…)

        Marcus

Reply via email to