Ah sorry. Teseo has written the class OrbitController. I think you should be able to reuse it for Roassal3d Old. But why not trying to migrate to Woden instead?
Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. > On Oct 9, 2015, at 2:15 PM, Yuriy Tymchuk <yuriy.tymc...@me.com> wrote: > > No, the control the interaction that moves you around the object when you > drag mouse instead of "rotating your head” as in fps game. > > Uko > > >> On 09 Oct 2015, at 19:11, Alexandre Bergel <alexandre.ber...@me.com >> <mailto:alexandre.ber...@me.com>> wrote: >> >> By flyover you mean having a text tooltip? >> >> Alexandre >> -- >> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: >> Alexandre Bergel http://www.bergel.eu <http://www.bergel.eu/> >> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. >> >> >> >>> On Oct 9, 2015, at 12:40 PM, Yuriy Tymchuk <yuriy.tymc...@me.com >>> <mailto:yuriy.tymc...@me.com>> wrote: >>> >>> No, honestly I’d really appreciate if someone can help me to add this >>> flyover interaction to ViDI, so we can run some kind of controlled >>> experiment on it (and for now it’s not an option to move ViDI to Woden). >> >> _______________________________________________ >> Moose-dev mailing list >> moose-...@iam.unibe.ch <mailto:moose-...@iam.unibe.ch> >> https://www.iam.unibe.ch/mailman/listinfo/moose-dev > > _______________________________________________ > Moose-dev mailing list > moose-...@iam.unibe.ch > https://www.iam.unibe.ch/mailman/listinfo/moose-dev