back to main thread :)
(last two mails were wrongly in private... fun that we were still speaking in 
english :P)

btw... I also have a CMakeMaker third party library configuration (not 
published yet), so you *could* build your VM with chipmunk support :)

On Nov 24, 2012, at 1:01 PM, Esteban Lorenzano <esteba...@gmail.com> wrote:

> Yes, but you need to compile the library with a special flag: -DCHIPMUNK_FFI, 
> otherwise it will not publish the setter/getter methods (that's what 
> #indirectCall: does, it retrieves the address of the function, then executes 
> it :P)
> 
> Esteban
> 
> On Nov 24, 2012, at 12:49 PM, Fernando Olivero <fernando.oliv...@usi.ch> 
> wrote:
> 
>> Cool!
>> 
>> I'm having some problems with the primitives methods which call  
>> #indirectCall:.
>> The nbCall: works just fine.
>> 
>> s:= CmShape new . (works)
>> s friction: 10 (doesn't)
>> 
>> I'm using the latest Athens image and NB VM from jenkins. Does it work for 
>> you?
>> 
>> Looking forward to use it...when i have time again to code.
>> 
>> Thanks,
>> Fernando
>> 
>> pd: I've compiled the library, using macports, to a universal binary. I do 
>> the same with Cairo, Pango and PangoCairo to use with Athens images. Since 
>> CmShape new works, i assume the library is correctly built and used by NB.
>> 
>> 
>> On Sat, Nov 24, 2012 at 12:18 PM, Esteban Lorenzano <esteba...@gmail.com> 
>> wrote:
>> Hi,
>> 
>> it is decoupled, so separate it is just matter of create their own package :)
>> I will do it, since yes, it can be useful outside Storm. Remember I 
>> prototyped this just to play a bit... at first I didn't think it could be 
>> more than just spending some time learning, now is becoming more "serious", 
>> so it deserves better structure :)
>> 
>> Esteban
>> 
>> On Nov 24, 2012, at 12:12 PM, Fernando Olivero 
>> <fernando.oliv...@usi.ch<mailto:fernando.oliv...@usi.ch>> wrote:
>> 
>> I've just browsed through the code.
>> 
>> Nice work on modeling Chipmunk in the image via NB.
>> 
>> Could you separate this work from Storm? I think it deserves a package on 
>> its own.
>> 
>> Fernando
>> 
>> 
>> On Sat, Nov 24, 2012 at 11:55 AM, 
>> fernando.oliv...@usi.ch<mailto:fernando.oliv...@usi.ch> 
>> <fernando.oliv...@usi.ch<mailto:fernando.oliv...@usi.ch>> wrote:
>> Nice example Esteban, now you need to add some explosions to the game!
>> 
>> Curious on the usage of Chipmunk, do you replicate the walls, balls and 
>> gravity in smalltalk? Or use Athens just as "view".
>> 
>> Fernando
>> 
>> 
>> On Sat, Nov 24, 2012 at 11:50 AM, Esteban Lorenzano 
>> <esteba...@gmail.com<mailto:esteba...@gmail.com><mailto:esteba...@gmail.com<mailto:esteba...@gmail.com>>>
>>  wrote:
>> Hi,
>> 
>> thanks.. my "video recording skills" still need a lot of improvement, but 
>> I'm having fun so far :)
>> 
>> I have an i7 2.8Ghz
>> 
>> Esteban
>> 
>> On Nov 24, 2012, at 11:46 AM, dimitris chloupis 
>> <theki...@yahoo.co.uk<mailto:theki...@yahoo.co.uk><mailto:theki...@yahoo.co.uk<mailto:theki...@yahoo.co.uk>><mailto:theki...@yahoo.co.uk<mailto:theki...@yahoo.co.uk><mailto:theki...@yahoo.co.uk<mailto:theki...@yahoo.co.uk>>>>
>>  wrote:
>> 
>> 
>> amazing stuff and it seems to run very fast taking also into account that 
>> you video record this. Thanks for sharing.
>> 
>> What kind of processor you have ?
>> ________________________________
>> From: EstebanLM [via Smalltalk] 
>> <ml-node+s1294792n4656561...@n4.nabble.com<mailto:ml-node%2bs1294792n4656561...@n4.nabble.com><mailto:ml-node%2bs1294792n4656561...@n4.nabble.com<mailto:ml-node%252bs1294792n4656561...@n4.nabble.com>><mailto:ml-node+s1294792n4656561...@n4.nabble.com<mailto:ml-node%2bs1294792n4656561...@n4.nabble.com><mailto:ml-node%2bs1294792n4656561...@n4.nabble.com<mailto:ml-node%252bs1294792n4656561...@n4.nabble.com>>>>
>> To: kilon 
>> <theki...@yahoo.co.uk<mailto:theki...@yahoo.co.uk><mailto:theki...@yahoo.co.uk<mailto:theki...@yahoo.co.uk>><mailto:theki...@yahoo.co.uk<mailto:theki...@yahoo.co.uk><mailto:theki...@yahoo.co.uk<mailto:theki...@yahoo.co.uk>>>>
>> Sent: Saturday, 24 November 2012, 12:41
>> Subject: New Athens+Chipmunk example [WAS: Re: Athens, Nativeboost and 
>> Igor's gray hair]
>> 
>> you ask it, you have it :)
>> 
>> This is a new example of Athens+Chipmunk colliding 500 objects (1k works, 
>> but still needs some adjusts :)
>> 
>> http://youtu.be/GkS6rHVUJko
>> 
>> Esteban
>> 
>> On Nov 24, 2012, at 10:48 AM, Stéphane Ducasse <[hidden 
>> email]<x-msg://6951/>> wrote:
>> 
>> where are they these cool examples.
>> 
>> Stef
>> 
>> 
>> On Nov 23, 2012, at 7:16 PM, Esteban Lorenzano wrote:
>> 
>> and you have to see my 1k small spheres falling into a pot :P
>> (my objective is to get 2k and still be performant, I don't know if I will 
>> succeed, but is fun to try)
>> 
>> and JB's joint example, btw :)
>> 
>> Esteban
>> 
>> 
>> On Nov 23, 2012, at 7:10 PM, Stéphane Ducasse <[hidden 
>> email]<x-msg://6951/>> wrote:
>> 
>> You are welcome.
>> 
>> Stef
>> 
>> that what happens when i get tons of emails, i missed yours. But thanks to
>> world of smalltalk i found it. Thanks for sharing that great stuff I am
>> actually considering giving a helping hand to Athens , I really like it.
>> 
>> 
>> 
>> --
>> View this message in context: 
>> http://forum.world.st/Athens-Nativeboost-and-Igor-s-gray-hair-tp4656395p4656463.html
>> Sent from the Pharo Smalltalk mailing list archive at 
>> Nabble.com<http://Nabble.com><http://nabble.com/>.
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
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