Hi 2013/4/17 Fernando Olivero <fernando.oliv...@usi.ch>
> NICE work Esteban! > > Does the AthensQuartzSurface, support all Athens related code? (paths, > paints,etc..) I will be more than happy to move away from the software > rendering of the current cairo backend. > Is Quartz work by GPU? is it use openGL? > > Fernando > > > > On Tue, Apr 16, 2013 at 8:41 PM, Esteban Lorenzano <esteba...@gmail.com> > wrote: > > not to say about efficiency. > > > > I've been doing some cpu cycle tests. > > > > Rendering a 1600@1200 gradient to world canvas (repeat each 50ms): > ~90% cpu consumption > > > > Same test, but sending it direct to window canvas using bridge: ~40% cpu > consumption > > > > so... we are in the good path :) > > > > Esteban > > > > On Apr 16, 2013, at 8:28 PM, Igor Stasenko <siguc...@gmail.com> wrote: > > > >> On 16 April 2013 19:09, kilon <theki...@yahoo.co.uk> wrote: > >>> And you guys then say that pharo is not macos first citizen > >>> > >>> ha > >>> > >>> ha > >>> > >>> and > >>> > >>> ha > >>> > >>> I am a macos user , I love my imac and macos, but my vote goes to cross > >>> platform. > >>> > >>> Still another great library that is more than welcomed, definitely > cant do > >>> any harm ;) > >>> > >> > >> By saying that we don't need Cairo on MacOS i meant following: > >> > >> Athens designed to support multiple backends. > >> It is out of question, that better to use most suitable backend, > >> available on current platform. > >> > >> But apart of it stays ObjC bridge. Which would allow us to speak with > >> ObjC-runtime > >> (and Mac VM using it) directly. > >> > >>> > >>> > >>> -- > >>> View this message in context: > http://forum.world.st/Fwd-do-you-know-what-is-this-tp4681962p4681975.html > >>> Sent from the Pharo Smalltalk mailing list archive at Nabble.com. > >>> > >> > >> > >> > >> -- > >> Best regards, > >> Igor Stasenko. > >> > > > > > >