Hi

2013/4/17 Fernando Olivero <fernando.oliv...@usi.ch>

> NICE work Esteban!
>
> Does the AthensQuartzSurface, support all Athens related code? (paths,
> paints,etc..) I will be more than happy to move away from the software
> rendering of the current cairo backend.
>

Is Quartz work by GPU? is it use openGL?


>
> Fernando
>
>
>
> On Tue, Apr 16, 2013 at 8:41 PM, Esteban Lorenzano <esteba...@gmail.com>
> wrote:
> > not to say about efficiency.
> >
> > I've been doing some cpu cycle tests.
> >
> > Rendering a 1600@1200 gradient to world canvas (repeat each 50ms):
> ~90% cpu consumption
> >
> > Same test, but sending it direct to window canvas using bridge: ~40% cpu
> consumption
> >
> > so... we are in the good path :)
> >
> > Esteban
> >
> > On Apr 16, 2013, at 8:28 PM, Igor Stasenko <siguc...@gmail.com> wrote:
> >
> >> On 16 April 2013 19:09, kilon <theki...@yahoo.co.uk> wrote:
> >>> And you guys then say that pharo is not macos first citizen
> >>>
> >>> ha
> >>>
> >>> ha
> >>>
> >>> and
> >>>
> >>> ha
> >>>
> >>> I am a macos user , I love my imac and macos, but my vote goes to cross
> >>> platform.
> >>>
> >>> Still another great library that is more than welcomed, definitely
> cant do
> >>> any harm ;)
> >>>
> >>
> >> By saying that we don't need Cairo on MacOS i meant following:
> >>
> >> Athens designed to support multiple backends.
> >> It is out of question, that better to use most suitable backend,
> >> available on current platform.
> >>
> >> But apart of it stays ObjC bridge. Which would allow us to speak with
> >> ObjC-runtime
> >> (and Mac VM using it) directly.
> >>
> >>>
> >>>
> >>> --
> >>> View this message in context:
> http://forum.world.st/Fwd-do-you-know-what-is-this-tp4681962p4681975.html
> >>> Sent from the Pharo Smalltalk mailing list archive at Nabble.com.
> >>>
> >>
> >>
> >>
> >> --
> >> Best regards,
> >> Igor Stasenko.
> >>
> >
> >
>
>

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