you're right... I will cut&paste and write something extra next days :)

On Apr 17, 2013, at 4:25 PM, p...@highoctane.be wrote:

> Very interesting email, worth a post somewhere.
> 
> 
> 2013/4/17 Esteban Lorenzano <esteba...@gmail.com>
> Hi,
> 
> On Apr 17, 2013, at 11:23 AM, kilon <theki...@yahoo.co.uk> wrote:
> 
> > Anyway, my only objection is the fact that we will have twice the code to
> > maintain and more to worry about.
> 
> let me explain this little thing a bit...
> 
> Do you think that code doesn't need to be maintained and taken care how it is 
> right now?
> 
> I will draw you a picture of how it works this now
> 
> /----------------------------------------------\
> | "Pretended wonderland" (image) |
> ===========================
> | Lots of things: I/O, FFI, etc.             |
> -----------------------------------------------
> | Virtual Machine (Cog, Stack, Int)  |
> \----------------------------------------------/
> 
> This is your world right now. You work on "pretended wonderland" side, 
> assuming that everything below will work and hence you "don't need" to 
> maintain what is below wonderland, isn't?
> 
> Well, wrong.
> 
> Everything need to be maintained. What you do not see too (you do not see it, 
> but it is there, oh yes).
> The difference is:
> 
> - in wonderland, everybody can try to fix things (even id they fail, it is 
> there to play/change/adapt)
> - in levels below, there are just a few people on earth who actually can 
> maintain that: Igor, myself and some others, but is for sure less than ten 
> people.
> In fact, what happens now is that I have to maintain not two, but three 
> different versions of the same thing (for each platform), in two different 
> languages (C and Objective-C) and three different sets of libraries. And  
> yes, I "personalize" and use the "I" instead "we" because most of the times 
> is me, with some really valuable from Igor and Camillo (but well, they do 
> Athens and a PhD respectively, so many times is just a one-man-work).
> 
> So, what actually happens now is that problems stack waiting for a solution, 
> a solution which btw will never be of total satisfaction of users.
> As an example, let's see the display plugin (which of course is not a plugin 
> at all, if you remove that from vm, it stops to work).
> 
> Display plugin is based in BitBlt, who creates/transforms bitmaps and renders 
> them into screen.
> Forget about 2D vectorial graphics (or any thing that can bebefict of using 
> of GPU).
> This technology is obsolete and retina displays on mac prove that: there is 
> no way to do it work fine (that means: good rendering and good performance).
> 
> So we need to change that.
> 
> How to do it? There are two basic approaches possible:
> The traditional one says that some "gurus" should write a new plugin (ideally 
> backward compatible with the previous one). Then you have an updated plugin 
> (and probably a perfect one, if you don't want to maintain it), until next 
> time technology changes and then the gurus can be summoned again to do their 
> magic.
> As you can see, since our community of potential gurus is (with luck) ten 
> persons in the world, that does not scales at all.
> 
> Then it is our approach: move to the image all the things that can be moved. 
> Then you will have this:
> 
> /----------------------------------------------\
> | "Pretended wonderland"                 |
> -----------------------------------------------
> | Abstract system layer in image      |
> | (that most of people will never       |
> | see anyway)                                      |
> ===========================
> | Virtual Machine (Cog, Stack, Int)   |
> \----------------------------------------------/
> 
> With NativeBoost we can achieve same performance that we achieve using plain 
> C.
> And we have an incredible huge extra bonus: it is there so everybody can try 
> to modify/fix/update if needed, not just the gurus.
> And we also have much more advantages to show: this is moving also the low 
> level programing to "pharo way", and as I showed in my silly videos, is bring 
> the "immediate feedback" experience also to that level (something that you 
> could never achieve with older way of thinking)
> And finally... been in image does not need that you will need to deal with 
> that. How many of you know of the internals of Zinc/Zodiac or the Weak 
> Registry? (just to put a couple of examples). Most of us just take it and use 
> it.
> 
> Our path is to bring to the whole community the power to change everything in 
> your environment. To change it live, in the pharo way.
> And some times I feel that it is a power that the community is afraid to take 
> :)
> 
> lose your fear: having that power feels good :)
> 
> And again: do you still think there is no need for maintain low level stuff? 
> Think again.
> 
> cheers,
> Esteban
> 
> 
> 

Reply via email to