At 87, I'm an old man. I'm told that I don't understand modern software, which is true. I use some programs daily: WIN7, Pharo, Thunderbird, ... From time to time, I am told that a new version of the program that fixes bugs and improves security is available. Press the button to install it.  So I wonder: Is modern software out of control? Does /anybody /understand it, or is it so complicated that it is beyond human comprehension? Why didn't they get it right the first time? Most of us have the GOF book on Design Patterns on our bookshelf.  In the introduction, they write:

   /An object-oriented program's runtime structure often bears little
   resemblance to its code structure. The code structure is frozen at
   compile-time; it consists of classes in fixed inheritance
   relationships. The runtime structure consists of rapidly changing
   networks of communicating objects.[GOF-95] p. 22./

 and

   /…, it's clear that code won't reveal everything about how a system
   will work. [ibid.p.23]/

Modern programmers are thus reduced to relying on testing the code. In the words of Edsger Dijstra:

   /"Program testing can be used to show the presence of bugs, but
   never to show their absence!"[REF] /

Modern programmers know all this but accept it as an unavoidable part of progress. Some may have seen it as a challenge, but they are up against the enormous inertia of a community who haven't changed their fundamental model of programming since the advent of the von Neumann stored program computer in 1948.

I can't resist another quote; this time from Tony Hoare's TuringAward lecture:

   /“There are two ways of constructing a software design: One way is
   to make it so simple that there are obviously no deficiencies and
   the other is to make it so complicated that there are no obvious
   deficiencies. The first method is far more difficult. …[Hoare-81]/

In the lecture, Hoare was bemoaning his unsuccessful fight for simplicity. Developers, particularly committees  of developers, seem to love complexity for its own sake. I have never accepted that bugs are an unavoidable part of software.(See "2.    Get it Right the First Time"  in the draft article). Bugs are parts of the facts of life but they are not an acceptable part of it. Ideally, my software should be /so simple that there are obviously no deficiencies. /One of my attempts at coming to grips with the problem is the DCI programming paradigm. Here, /the runtime structure of rapidly changing networks of communicating objects/ is specified in explicit code that says (almost) everything about what happens at runtime. Wouldn't it be wonderful if Pharo were to become first to overcome the GOF limitation? I challenge you to play with BabyIDE on Squeak  and become convinced that it is a step in the right direction.

I won't reread this message before I  send it. I suppose it's controversial and should probably delete some or all of it to avoid angry answers. Another reason why I probably shouldn't send it is that I do not have time to engage in a discussion. I /must /give priority to finishing my article on DCI and PP. (A ~50 page draft is on my home page; it will be updated from time to time)

I press the SEND button with a shaking hand
--Trygve



On 09.05.2018 15:53, Richard O'Keefe wrote:
​I have a C++ program written in the late 80s by someone
else.  It used to run fine under cfront 2.0 and early g++.
Ten years after it was written it was impossible to compile.

*Since* that there have been changes to streams and strings,
amongst other things.

The 1989 C standard changed the semantics of mixed signed/unsigned
integer arithmetic.  It also inadvertently rendered illegal a
widely used technique.  It is notoriously the case these days
that compilers taking the C standards literally have "broken"
quite a lot of code that worked with less ambitious compilers.
I have been watching this phenomenon with considerable
nervousness.  See for example
http://www.eng.utah.edu/~cs5785/slides-f10/Dangerous+Optimizations.pdf <http://www.eng.utah.edu/%7Ecs5785/slides-f10/Dangerous+Optimizations.pdf>

I have certainly had previously acceptable C89 code be rejected
by compilers as not being legal C11.  It is true that compilers
tend to have command line/IDE switches to ask that old code be
compiled under old rules, but you cannot say that *in* the program.
There is no way to mark the language version, no
    #pragma stdc version iso99



As for Java, I could rant about the floods of deprecation warnings
from old code.  I shall content myself with one observation.
Read http://java-performance.info/changes-to-string-java-1-7-0_06/
Before Java 1.7, the substring operation in Java took O(1) time
and space.  From Java 1.7 on, it takes time and space linear in the
size of the result.  The syntax and abstract semantics did not
change but the pragmatics did.  Code that had adequate performance
could suddenly start crawling.

Oracle do a tolerably thorough job of describing compatibility
issues between JDK releases.  See for example
http://www.oracle.com/technetwork/java/javase/8-compatibility-guide-2156366.html#A999198
where we learned that the 'apt' tool was gone, the JDBC-ODBC bridge
was gone, 32-bit Solaris support (and yes, I was still using 32-bit
code in SPARC Solaris and Intel Solaris) was gone, and the type
inference algorithm had changed in a way that could break things.
I am still somewhat peeved about some of the rewriting I've had to
do over the last several releases.

Then there is the simple fact that porting code from one release of
an OS to another can be a pain.  Solaris 10 to OpenSolaris was easy.
OpenSolaris to Solaris 11 was not as painless.  Solaris 11 to
OpenIndiana was not a happy time for me.  OpenBSD changes forced
rework.  I'd finally got my program to port smoothly between Solaris,
Darwin, and Linux.  And then I had trouble porting to the next major
release of Linux.  And with Ubuntu 17, I've got another problem I
still haven't tracked down.  All of this in a C program that gets
regularly (sp)linted and checked all sorts of ways, written with
the intention of producing portable code.

EVERYTHING BREAKS.


On 7 May 2018 at 22:42, Trygve Reenskaug <tryg...@ifi.uio.no <mailto:tryg...@ifi.uio.no>> wrote:

    Please tell me when Java, C, C++, etc programs stopped working
    because their runtime systems had changed.
    Please tell me when Java, C, C++, etc compilers stopped compiling
    old code because the languages had changed.


    On 07.05.2018 11:57, Norbert Hartl wrote:
    I understand what you are saying but it contains some
    misconceptions about the modern software world.

    „The earth is not stopping to turn just because you want to stay
    on the sunny side“

    There is two funny concepts going on in the modern software
    industry. The one tells you that because you want to do a product
    everything else around you should come to a full stop so can
    comfortably build your software not disturbed by other things.
    The second one tells you that you _have to upgrade_ … there is
    this magical force preventing you from staying where you are.
    Both notions are funny alone but they come combined and then they
    turn out to be a non-sensical monster.

    Let’s take a different approach. Put in everything you say about
    software, libraries, etc the word version. So you can build upon
    Pharo version 3 your own product. You can stay at that version
    and it won’t change. If the software you sell is not 80% pharo
    but your own you should not have a problem just to stay on that
    version because you develop your own stuff. But still the world
    did not stop turning and there is pharo 4. You decide there are a
    few nice features but the work to adjust is too big to take the
    risk. Then there is pharo 5 and you … nahhh not this time….Then
    there is pharo6 and they not only changed the image but also the
    way source code is managed. That prevents you further from
    adjusting. But hey you can still be happy with pharo3 and it does
    not change.

    So what is the real problem? Yes, money/time is not enough. I
    think there are a lot of people risking their health to promote
    pharo and now we have a consortium that can pay engineers to do
    work on pharo. So let me tell you a future story:

    You see what pharo is doing and you think it is good. You can
    also see that there are too less resources to proceed in the way
    you need it to go. So you decide to show pharo to the world
    inspiring people with some kind of a vision. The result is that
    more people pay into the consortium and we hire more engineers.
    And then one day the consortium has enough money to pay engineers
    that can care about a LTS (long term support) version of pharo.
    So you can stay on pharo version 3 and still get those annoying
    bugs fixed. And hey this team has also enough time to provide you
    with tools that make a migration to pharo version 4 more easy and
    less annoying for you. And then you have your own product based
    on pharo version 4. And then for version 5, version 6,…. Sounds
    like a dream…but hey…it is indeed realistic. It just depends on
    how the people approach it

    How does this sound?

    Norbert

    Am 07.05.2018 um 11:31 schrieb Trygve Reenskaug
    <tryg...@ifi.uio.no <mailto:tryg...@ifi.uio.no>>:

    Thanks for your quick answer.  I have only a fleeting knowledge
    of Pharo but liked what I saw. The Squeak class library has seen
    organic growth since 1978 or earlier. Pharo gave it a thorough
    overhaul. At the Pharo kernel was a minimal image with a minimal
    class library. The rest of the functionality was partitioned
    into packages that could be added to the kernel image as
    required. Beautiful. But only my dream?

        /Matthew 7:24-27: And the rain fell, and the floods came,
        and the winds blew and beat on that house, but it did not
        fall, because it had been founded on the rock. And everyone
        who hears these words of mine and does not do them will be
        like a foolish man who built his house on the sand."/

    I am developing an IDE for non-programmers called BabyIDE, a
    non-intrusive extension of Squeak. Where the Class Browser in
    Squeak is used to work with one class at the time, the BabyIDE
    browser is used to work with structures of collaborating
    objects, ignoring their classes. I would like to develop a
    BabyIDE image that gets broad usage and long life. I'm looking
    for a rock to build on and hoped it could be what I thought was
    the Pharo kernel+ a few selected packages. In your answer, I
    read that if I build BabyIDE on Pharo, I will be building on sand.

    pharo.org <http://pharo.org/>writes: "/Pharo is a pure
    object-oriented programming language.../". The only language I
    can see is defined by the release image. A Pharo programmer
    builds application programs in this language. He or she can add
    new classes, change existing ones, subclass them, add or change
    methods, change the Smalltalk dictionary, etc. etc.  An
    extremely flexible and powerful language.

    A tale from the future when Pharo is a mainstream
    language:Business customers benefit from end users using
    applications that are written by Pharo programmers who built on
    the Pharo language and environment that had been developed by
    the Pharo community. One day there is a happy announcement: A
    new version of Pharo will be launched tomorrow. It is truly cool
    and includes any number of improvements, some of them
    documented. And, by the way, applications written in the current
    Pharo will no longer work. So please inform your customers that
    you will not be able to serve them for a while. We are confident
    that all your application programmers will be happy to drop
    whatever they are doing in order to adapt their applications to
    the new Pharo so that you can start serving your customers again.

    Cheers
    --Trygve



    On 06.05.2018 13:00, Norbert Hartl wrote:
    Can you elaborate on what you consider as a kernel? There are
    always things moving in the pharo world. The last years the
    virtual machine got some iterations and it is still not fully
    stable. For pharo it is hard to have it stable because we feel
    the need that a lot of the existing parts need to be replaced
    to be useful in these times. Furthermore pharo is also
    prototyping platform for programming language features. All of
    these are counter-stability measures. So if you need a stable
    kernel from native ground up to UI pharo won‘t be that thing
    you are looking for the coming years (if at all). You always
    need to adopt to change so you need to define your required
    scope better in order to get an estimate.

    Norbert

    Am 06.05.2018 um 11:31 schrieb Trygve Reenskaug
    <tryg...@ifi.uio.no <mailto:tryg...@ifi.uio.no>>:

    I'm working on a programing paradigm and IDE for the personal
    programmer who wants to control his or her IoT. The size of
    the target audience I have in mind is >100 million. I gave up
    Squeak long ago as a platform because they obsolete my code
    faster than I can write it.  I have now frozen Squeak 3.10.2
    and hope its runtime will survive until I find a better
    foundation. My hope is that Pharo has a stable kernel that I
    can build on.  According to Stephan, this is not so. Is there
    any plan for creating a stable Pharo kernel that people can
    use for building software of lasting value for millions of
    non-expert users?
    --Thanks, Trygve

    On 05.05.2018 13:53, Stephan Eggermont wrote:
    I’ve taken a look at what would be needed to
    support magma on pharo a few years ago. Chris always told us he uses it
    professionally on squeak and/*has not enough capacity to keep up with 
changes in pharo
    without having a customer/maintainer for it.*/  Twice a year
    or so someone asks about magma on pharo and takes a look. AFAIK there are
    no real obstacles to a port, but magma uses a lot of deep implementation
    specifics that will take an experienced smalltalker to deal with, and a lot
    of mailing list archeology as pharo changed a lot since magma worked on
    pharo last

    Stephan

    --
    /The essence of object orientation is that
    objectscollaboratetoachieve a goal./
    TrygveReenskaug mailto: tryg...@ifi.uio.no
    <mailto:%20tryg...@ifi.uio.no>
    Morgedalsvn. 5A http://folk.uio.no/trygver/
    <http://folk.uio.no/trygver/>
    N-0378 Oslo http://fullOO.info <http://fulloo.info/>
    Norway Tel: (+47) 22 49 57 27

    --
    /The essence of object orientation is that
    objectscollaboratetoachieve a goal./
    TrygveReenskaug mailto: tryg...@ifi.uio.no
    <mailto:%20tryg...@ifi.uio.no>
    Morgedalsvn. 5A http://folk.uio.no/trygver/
    <http://folk.uio.no/trygver/>
    N-0378 Oslo http://fullOO.info <http://fulloo.info/>
    Norway Tel: (+47) 22 49 57 27


--
    /The essence of object orientation is that objects collaborateto
    achieve a goal. /
    Trygve Reenskaug mailto: tryg...@ifi.uio.no
    <mailto:%20tryg...@ifi.uio.no>
    Morgedalsvn. 5A http://folk.uio.no/trygver/
    <http://folk.uio.no/trygver/>
    N-0378 Oslo http://fullOO.info <http://fullOO.info>
    Norway Tel: (+47) 22 49 57 27



--

/The essence of object orientation is that objects collaborateto achieve a goal. /
Trygve Reenskaug mailto: tryg...@ifi.uio.no <mailto:%20tryg...@ifi.uio.no>
Morgedalsvn. 5A http://folk.uio.no/trygver/
N-0378 Oslo http://fullOO.info
Norway                     Tel: (+47) 22 49 57 27

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