On Thu, 2003-03-13 at 12:46, joe wrote:

> Excellent strategy - it worked well for idsoftware
> with the original doom back in 1994 - distribute
> the free version like crazy, and people will want
> to buy the full version to get the extra levels....

I'm just going to skip the long winded rant and just get to the sig.

-jef"finds it more than a bit silly if not moronic to keep looking at
everything in software development from a game-centric point of
view"spaleta

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