On Thu, 2003-03-13 at 12:46, joe wrote: > Excellent strategy - it worked well for idsoftware > with the original doom back in 1994 - distribute > the free version like crazy, and people will want > to buy the full version to get the extra levels....
I'm just going to skip the long winded rant and just get to the sig. -jef"finds it more than a bit silly if not moronic to keep looking at everything in software development from a game-centric point of view"spaleta
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