exactly. the knock-on problems you mentioned are well solved and well
documented.
realtime programmers using threads have to get their heads around it
on their first realtime project.

i don't like doing my code in c(++), or worse; having to interface
between c(++) and php.
i chose php because my code can stay close to simple english that way.
what you're suggesting is highly intrusive in my work-style, one that
you're not affected by at all.
in fact if you make things more difficult for me, i have less time to
release opensource code of my own.

On Wed, Mar 24, 2010 at 10:59 AM, Per Jessen <p...@computer.org> wrote:
> Tommy Pham wrote:
>
>> When you do use AJAX, there is a slight difference in your app design
>> then when you don't use AJAX.  That's the way I see threads.
>
> A threaded design makes for a lot more than a slight difference IMHO.
> Once you've said "threading", the next words in rapid succession are:
> mutexes, semaphores, locking, spin-locks, signals, race conditions,
> atomic updates, cache coherency, asynchronous IO etcetera.  They are
> all perfectly well-known but complex concepts, and I would always
> choose C and/or assembler to work with those.
>
>
>
> --
> Per Jessen, Zürich (9.5°C)
>
>
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