dams Thu Mar 29 02:39:17 2001 EDT
Modified files:
/phpdoc/en/functions ming.xml
Log:
Added some links.
Index: phpdoc/en/functions/ming.xml
diff -u phpdoc/en/functions/ming.xml:1.3 phpdoc/en/functions/ming.xml:1.4
--- phpdoc/en/functions/ming.xml:1.3 Fri Mar 23 08:26:50 2001
+++ phpdoc/en/functions/ming.xml Thu Mar 29 02:39:16 2001
@@ -3,19 +3,6 @@
<titleabbrev>Ming (flash)</titleabbrev>
<partintro>
- <simpara>
- This documentation ist not finished yet. Don't start to translate it
- or use it as a programming reference ([EMAIL PROTECTED]).
- </simpara>
- <!--
- DO NOT START TRANSLATING YET!
- THIS DOCUMENTATION IS UNDER TEST
- There are still a LOT of typos eradicating, and examples
- adding.
- -->
- <simpara>
- These functions are not yet available if PHP.
- </simpara>
<sect1 id="ming.intro">
<title>Introduction</title>
<simpara>
@@ -61,9 +48,11 @@
Ming directory. make. make install.
</para>
<para>
- This will build libming.so and install it into /usr/lib/,
- and copy ming.h into /usr/include/. Edit the PREFIX= line
- in the Makefile to change the installation directory.
+ This will build <filename>libming.so</filename> and install it
+ into <filename>/usr/lib/</filename>, and copy
+ <filename>ming.h</filename> into <filename>/usr/include/<filename>.
+ Edit the <literal>PREFIX=</literal> line in the
+ <filename>Makefile</filename> to change the installation directory.
</para>
<sect2 id="ming.install.php.unix">
<title>built into php (unix)</title>
@@ -73,23 +62,23 @@
cp php_ext/* <phpdir>/ext/ming
cd <phpdir>
./buildconf
- ./configure --with-ming <other config options>
- build and install php as usual,
- restart web server if necessary
+ ./configure --with-ming <other config options>
</literallayout>
+ Build and install php as usual,
+ Restart web server if necessary
</para>
</sect2>
<sect2 id="ming.install.php_module.unix">
<title>built into php (unix)</title>
<para>
- <literallayout>
- download php_ming.so.gz
- uncompress it and copy it to your php modules directory.
- (you can find your php module directory by running php-config --extension-dir).
- Now either just add 'extension=php_ming.so' to your php.ini
- file, or put 'dl('php_ming.so');' at the head of all of your
- Ming scripts.
- </literallayout>
+ download <filename>php_ming.so.gz</filename>.
+ uncompress it and copy it to your php modules directory.
+ (you can find your php module directory by running
+ <command>php-config --extension-dir</command>).
+ Now either just add <literal>extension=php_ming.so</literal>
+ to your <filename>php.ini</filename> file, or put
+ <literal>dl('php_ming.so');</literal> at the head of all of your
+ Ming scripts.
</para>
</sect2>
</sect1>
@@ -285,9 +274,9 @@
</para>
<para>
For displayable types (shape, text, button, sprite), this returns an
- SWFDisplayItem, a handle to the object in a display list. Thus, you can
- add the same shape to a movie multiple times and get separate handles
- back for each separate instance.
+ <function>SWFDisplayItem</function>, a handle to the object in a display
+ list. Thus, you can add the same shape to a movie multiple
+ times and get separate handles back for each separate instance.
</para>
<simpara>
See also all other objects (adding this later), and
@@ -344,7 +333,8 @@
<function>swfmovie->setbackground</function> sets the background color. Why is
there no rgba version? Think about it. (Actually, that's not such a dumb
question after all- you might want to let the html background show through.
- There's a way to do that, but it only works on IE4. Search the MM site for
+ There's a way to do that, but it only works on IE4. Search the
+ <ulink url="&url.macromedia;">&url.macromedia;</ulink> site for
details.)
</para>
</refsect1>
@@ -452,7 +442,7 @@
<function>swfmovie->streammp3</function> streams the mp3 file
<parameter>mp3FileName</parameter>. Not very robust in dealing with
oddities (can skip over an initial ID3 tag, but that's about it).
- Like SWFShape::addJpegFill, this isn't a stable function- we'll
+ Like <function>SWFShape->addJpegFill</function>, this isn't a stable function-
+we'll
probably need to make a separate SWFSound object to contain sound types.
</para>
<para>