--- .../glsl-1.50/linker/versions-mingled.shader_test | 29 ++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 tests/spec/glsl-1.50/linker/versions-mingled.shader_test
diff --git a/tests/spec/glsl-1.50/linker/versions-mingled.shader_test b/tests/spec/glsl-1.50/linker/versions-mingled.shader_test new file mode 100644 index 0000000..543a778 --- /dev/null +++ b/tests/spec/glsl-1.50/linker/versions-mingled.shader_test @@ -0,0 +1,29 @@ +# Tests that GLSL 1.40 and GLSL 1.50 shaders may be linked together +# +# GLSL 1.50 Spec, 3.3 (): +# "Shaders declaring version 1.40 of the shading language can be linked with +# shaders declaring version 1.50 in the same program." +[require] +GLSL >= 1.50 + +[vertex shader] +#version 140 + +in vec4 a; + +void main() +{ + gl_Position = a; +} + +[fragment shader] +#version 150 + +void main() +{ + gl_FragColor = vec4(1.); +} + +[test] + + -- 1.8.3.1 _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/piglit