Cc: Ben Widawsky <b...@bwidawsk.net>
Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com>
---
I deleted the texture files from the patch to keep the patch size under limit.
The full patch is available at:
https://github.com/aphogat/piglit.git, branch: review


 tests/all.py                                       |   2 +
 .../khr_texture_compression_astc/CMakeLists.gl.txt |   1 +
 .../CMakeLists.gles3.txt                           |   1 +
 .../compressed/SLICED3D/hdr/waffles-10x10.ktx      | Bin 0 -> 26060 bytes
 .../compressed/SLICED3D/hdr/waffles-10x5.ktx       | Bin 0 -> 51532 bytes
 .../compressed/SLICED3D/hdr/waffles-10x6.ktx       | Bin 0 -> 42188 bytes
 .../compressed/SLICED3D/hdr/waffles-10x8.ktx       | Bin 0 -> 32844 bytes
 .../compressed/SLICED3D/hdr/waffles-12x10.ktx      | Bin 0 -> 22860 bytes
 .../compressed/SLICED3D/hdr/waffles-12x12.ktx      | Bin 0 -> 18828 bytes
 .../compressed/SLICED3D/hdr/waffles-4x4.ktx        | Bin 0 -> 158476 bytes
 .../compressed/SLICED3D/hdr/waffles-5x4.ktx        | Bin 0 -> 126796 bytes
 .../compressed/SLICED3D/hdr/waffles-5x5.ktx        | Bin 0 -> 102988 bytes
 .../compressed/SLICED3D/hdr/waffles-6x5.ktx        | Bin 0 -> 87308 bytes
 .../compressed/SLICED3D/hdr/waffles-6x6.ktx        | Bin 0 -> 71468 bytes
 .../compressed/SLICED3D/hdr/waffles-8x5.ktx        | Bin 0 -> 64396 bytes
 .../compressed/SLICED3D/hdr/waffles-8x6.ktx        | Bin 0 -> 52716 bytes
 .../compressed/SLICED3D/hdr/waffles-8x8.ktx        | Bin 0 -> 41036 bytes
 .../compressed/SLICED3D/ldrl/waffles-10x10.ktx     | Bin 0 -> 26060 bytes
 .../compressed/SLICED3D/ldrl/waffles-10x5.ktx      | Bin 0 -> 51532 bytes
 .../compressed/SLICED3D/ldrl/waffles-10x6.ktx      | Bin 0 -> 42188 bytes
 .../compressed/SLICED3D/ldrl/waffles-10x8.ktx      | Bin 0 -> 32844 bytes
 .../compressed/SLICED3D/ldrl/waffles-12x10.ktx     | Bin 0 -> 22860 bytes
 .../compressed/SLICED3D/ldrl/waffles-12x12.ktx     | Bin 0 -> 18828 bytes
 .../compressed/SLICED3D/ldrl/waffles-4x4.ktx       | Bin 0 -> 158476 bytes
 .../compressed/SLICED3D/ldrl/waffles-5x4.ktx       | Bin 0 -> 126796 bytes
 .../compressed/SLICED3D/ldrl/waffles-5x5.ktx       | Bin 0 -> 102988 bytes
 .../compressed/SLICED3D/ldrl/waffles-6x5.ktx       | Bin 0 -> 87308 bytes
 .../compressed/SLICED3D/ldrl/waffles-6x6.ktx       | Bin 0 -> 71468 bytes
 .../compressed/SLICED3D/ldrl/waffles-8x5.ktx       | Bin 0 -> 64396 bytes
 .../compressed/SLICED3D/ldrl/waffles-8x6.ktx       | Bin 0 -> 52716 bytes
 .../compressed/SLICED3D/ldrl/waffles-8x8.ktx       | Bin 0 -> 41036 bytes
 .../compressed/SLICED3D/ldrs/waffles-10x10.ktx     | Bin 0 -> 26060 bytes
 .../compressed/SLICED3D/ldrs/waffles-10x5.ktx      | Bin 0 -> 51532 bytes
 .../compressed/SLICED3D/ldrs/waffles-10x6.ktx      | Bin 0 -> 42188 bytes
 .../compressed/SLICED3D/ldrs/waffles-10x8.ktx      | Bin 0 -> 32844 bytes
 .../compressed/SLICED3D/ldrs/waffles-12x10.ktx     | Bin 0 -> 22860 bytes
 .../compressed/SLICED3D/ldrs/waffles-12x12.ktx     | Bin 0 -> 18828 bytes
 .../compressed/SLICED3D/ldrs/waffles-4x4.ktx       | Bin 0 -> 158476 bytes
 .../compressed/SLICED3D/ldrs/waffles-5x4.ktx       | Bin 0 -> 126796 bytes
 .../compressed/SLICED3D/ldrs/waffles-5x5.ktx       | Bin 0 -> 102988 bytes
 .../compressed/SLICED3D/ldrs/waffles-6x5.ktx       | Bin 0 -> 87308 bytes
 .../compressed/SLICED3D/ldrs/waffles-6x6.ktx       | Bin 0 -> 71468 bytes
 .../compressed/SLICED3D/ldrs/waffles-8x5.ktx       | Bin 0 -> 64396 bytes
 .../compressed/SLICED3D/ldrs/waffles-8x6.ktx       | Bin 0 -> 52716 bytes
 .../compressed/SLICED3D/ldrs/waffles-8x8.ktx       | Bin 0 -> 41036 bytes
 .../decompressed/SLICED3D/hdr/waffles-10x10.ktx    | Bin 0 -> 928396 bytes
 .../decompressed/SLICED3D/hdr/waffles-10x5.ktx     | Bin 0 -> 928396 bytes
 .../decompressed/SLICED3D/hdr/waffles-10x6.ktx     | Bin 0 -> 928396 bytes
 .../decompressed/SLICED3D/hdr/waffles-10x8.ktx     | Bin 0 -> 928396 bytes
 .../decompressed/SLICED3D/hdr/waffles-12x10.ktx    | Bin 0 -> 928396 bytes
 .../decompressed/SLICED3D/hdr/waffles-12x12.ktx    | Bin 0 -> 928396 bytes
 .../decompressed/SLICED3D/hdr/waffles-4x4.ktx      | Bin 0 -> 928396 bytes
 .../decompressed/SLICED3D/hdr/waffles-5x4.ktx      | Bin 0 -> 928396 bytes
 .../decompressed/SLICED3D/hdr/waffles-5x5.ktx      | Bin 0 -> 928396 bytes
 .../decompressed/SLICED3D/hdr/waffles-6x5.ktx      | Bin 0 -> 928396 bytes
 .../decompressed/SLICED3D/hdr/waffles-6x6.ktx      | Bin 0 -> 928396 bytes
 .../decompressed/SLICED3D/hdr/waffles-8x5.ktx      | Bin 0 -> 928396 bytes
 .../decompressed/SLICED3D/hdr/waffles-8x6.ktx      | Bin 0 -> 928396 bytes
 .../decompressed/SLICED3D/hdr/waffles-8x8.ktx      | Bin 0 -> 928396 bytes
 .../decompressed/SLICED3D/ldrl/waffles-10x10.ktx   | Bin 0 -> 464236 bytes
 .../decompressed/SLICED3D/ldrl/waffles-10x5.ktx    | Bin 0 -> 464236 bytes
 .../decompressed/SLICED3D/ldrl/waffles-10x6.ktx    | Bin 0 -> 464236 bytes
 .../decompressed/SLICED3D/ldrl/waffles-10x8.ktx    | Bin 0 -> 464236 bytes
 .../decompressed/SLICED3D/ldrl/waffles-12x10.ktx   | Bin 0 -> 464236 bytes
 .../decompressed/SLICED3D/ldrl/waffles-12x12.ktx   | Bin 0 -> 464236 bytes
 .../decompressed/SLICED3D/ldrl/waffles-4x4.ktx     | Bin 0 -> 464236 bytes
 .../decompressed/SLICED3D/ldrl/waffles-5x4.ktx     | Bin 0 -> 464236 bytes
 .../decompressed/SLICED3D/ldrl/waffles-5x5.ktx     | Bin 0 -> 464236 bytes
 .../decompressed/SLICED3D/ldrl/waffles-6x5.ktx     | Bin 0 -> 464236 bytes
 .../decompressed/SLICED3D/ldrl/waffles-6x6.ktx     | Bin 0 -> 464236 bytes
 .../decompressed/SLICED3D/ldrl/waffles-8x5.ktx     | Bin 0 -> 464236 bytes
 .../decompressed/SLICED3D/ldrl/waffles-8x6.ktx     | Bin 0 -> 464236 bytes
 .../decompressed/SLICED3D/ldrl/waffles-8x8.ktx     | Bin 0 -> 464236 bytes
 .../decompressed/SLICED3D/ldrs/waffles-10x10.ktx   | Bin 0 -> 618956 bytes
 .../decompressed/SLICED3D/ldrs/waffles-10x5.ktx    | Bin 0 -> 618956 bytes
 .../decompressed/SLICED3D/ldrs/waffles-10x6.ktx    | Bin 0 -> 618956 bytes
 .../decompressed/SLICED3D/ldrs/waffles-10x8.ktx    | Bin 0 -> 618956 bytes
 .../decompressed/SLICED3D/ldrs/waffles-12x10.ktx   | Bin 0 -> 618956 bytes
 .../decompressed/SLICED3D/ldrs/waffles-12x12.ktx   | Bin 0 -> 618956 bytes
 .../decompressed/SLICED3D/ldrs/waffles-4x4.ktx     | Bin 0 -> 618956 bytes
 .../decompressed/SLICED3D/ldrs/waffles-5x4.ktx     | Bin 0 -> 618956 bytes
 .../decompressed/SLICED3D/ldrs/waffles-5x5.ktx     | Bin 0 -> 618956 bytes
 .../decompressed/SLICED3D/ldrs/waffles-6x5.ktx     | Bin 0 -> 618956 bytes
 .../decompressed/SLICED3D/ldrs/waffles-6x6.ktx     | Bin 0 -> 618956 bytes
 .../decompressed/SLICED3D/ldrs/waffles-8x5.ktx     | Bin 0 -> 618956 bytes
 .../decompressed/SLICED3D/ldrs/waffles-8x6.ktx     | Bin 0 -> 618956 bytes
 .../decompressed/SLICED3D/ldrs/waffles-8x8.ktx     | Bin 0 -> 618956 bytes
 .../khr_compressed_astc-sliced-3d-miptree.c        | 408 +++++++++++++++++++++
 88 files changed, 412 insertions(+)
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/hdr/waffles-10x10.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/hdr/waffles-10x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/hdr/waffles-10x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/hdr/waffles-10x8.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/hdr/waffles-12x10.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/hdr/waffles-12x12.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/hdr/waffles-4x4.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/hdr/waffles-5x4.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/hdr/waffles-5x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/hdr/waffles-6x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/hdr/waffles-6x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/hdr/waffles-8x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/hdr/waffles-8x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/hdr/waffles-8x8.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrl/waffles-10x10.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrl/waffles-10x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrl/waffles-10x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrl/waffles-10x8.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrl/waffles-12x10.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrl/waffles-12x12.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrl/waffles-4x4.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrl/waffles-5x4.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrl/waffles-5x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrl/waffles-6x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrl/waffles-6x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrl/waffles-8x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrl/waffles-8x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrl/waffles-8x8.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrs/waffles-10x10.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrs/waffles-10x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrs/waffles-10x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrs/waffles-10x8.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrs/waffles-12x10.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrs/waffles-12x12.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrs/waffles-4x4.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrs/waffles-5x4.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrs/waffles-5x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrs/waffles-6x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrs/waffles-6x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrs/waffles-8x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrs/waffles-8x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/compressed/SLICED3D/ldrs/waffles-8x8.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/hdr/waffles-10x10.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/hdr/waffles-10x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/hdr/waffles-10x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/hdr/waffles-10x8.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/hdr/waffles-12x10.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/hdr/waffles-12x12.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/hdr/waffles-4x4.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/hdr/waffles-5x4.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/hdr/waffles-5x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/hdr/waffles-6x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/hdr/waffles-6x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/hdr/waffles-8x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/hdr/waffles-8x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/hdr/waffles-8x8.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrl/waffles-10x10.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrl/waffles-10x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrl/waffles-10x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrl/waffles-10x8.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrl/waffles-12x10.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrl/waffles-12x12.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrl/waffles-4x4.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrl/waffles-5x4.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrl/waffles-5x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrl/waffles-6x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrl/waffles-6x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrl/waffles-8x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrl/waffles-8x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrl/waffles-8x8.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrs/waffles-10x10.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrs/waffles-10x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrs/waffles-10x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrs/waffles-10x8.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrs/waffles-12x10.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrs/waffles-12x12.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrs/waffles-4x4.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrs/waffles-5x4.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrs/waffles-5x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrs/waffles-6x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrs/waffles-6x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrs/waffles-8x5.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrs/waffles-8x6.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/decompressed/SLICED3D/ldrs/waffles-8x8.ktx
 create mode 100644 
tests/spec/khr_texture_compression_astc/khr_compressed_astc-sliced-3d-miptree.c

diff --git a/tests/all.py b/tests/all.py
index 9d95cca..875a5c4 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -4356,6 +4356,8 @@ with profile.group_manager(
     g(['khr_compressed_astc-basic_gles2'], 'basic-gles')
     g(['khr_compressed_astc-miptree_gl'], 'miptree-gl')
     g(['khr_compressed_astc-miptree_gles2'], 'miptree-gles')
+    g(['khr_compressed_astc-sliced-3d-miptree_gl'], 'sliced-3d-miptree-gl')
+    g(['khr_compressed_astc-sliced-3d-miptree_gles3'], 
'sliced-3d-miptree-gles')
 
 with profile.group_manager(
          PiglitGLTest,
diff --git a/tests/spec/khr_texture_compression_astc/CMakeLists.gl.txt 
b/tests/spec/khr_texture_compression_astc/CMakeLists.gl.txt
index a70a3ed..089da84 100644
--- a/tests/spec/khr_texture_compression_astc/CMakeLists.gl.txt
+++ b/tests/spec/khr_texture_compression_astc/CMakeLists.gl.txt
@@ -3,6 +3,7 @@ link_libraries (
 )
 
 piglit_add_executable(khr_compressed_astc-miptree_${piglit_target_api} 
khr_compressed_astc-miptree.c)
+piglit_add_executable(khr_compressed_astc-sliced-3d-miptree_${piglit_target_api}
 khr_compressed_astc-sliced-3d-miptree.c)
 piglit_add_executable(khr_compressed_astc-array_${piglit_target_api} 
khr_compressed_astc-miptree-array.c)
 piglit_add_executable(khr_compressed_astc-basic_${piglit_target_api} 
khr_compressed_astc-basic.c)
 
diff --git a/tests/spec/khr_texture_compression_astc/CMakeLists.gles3.txt 
b/tests/spec/khr_texture_compression_astc/CMakeLists.gles3.txt
index 60147b2..dfc34e5 100644
--- a/tests/spec/khr_texture_compression_astc/CMakeLists.gles3.txt
+++ b/tests/spec/khr_texture_compression_astc/CMakeLists.gles3.txt
@@ -1,4 +1,5 @@
 link_libraries(piglitutil_${piglit_target_api})
 piglit_add_executable(khr_compressed_astc-array_${piglit_target_api} 
khr_compressed_astc-miptree-array.c)
+piglit_add_executable(khr_compressed_astc-sliced-3d-miptree_${piglit_target_api}
 khr_compressed_astc-sliced-3d-miptree.c)
 
diff --git 
a/tests/spec/khr_texture_compression_astc/khr_compressed_astc-sliced-3d-miptree.c
 
b/tests/spec/khr_texture_compression_astc/khr_compressed_astc-sliced-3d-miptree.c
new file mode 100644
index 0000000..ac800a2
--- /dev/null
+++ 
b/tests/spec/khr_texture_compression_astc/khr_compressed_astc-sliced-3d-miptree.c
@@ -0,0 +1,408 @@
+/*
+ * Copyright 2016 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file
+ * \brief Test texturing from an ASTC miptree of a real image.
+ *
+ * The files under compressed/SLICED3D/{hdr, ldrl, ldrs} contain full miptrees,
+ * in the GL_*_ASTC_* formats, of a sliced 3D texture of waffles and fruit [1].
+ * The base level size was shrunken to 160x106 pixels. The files under the
+ * decompressed/SLICED3D/{hdr, ldrl, ldrs} directory contain the same miptree 
in
+ * GL_RGBA format. Each miplevel was obtained by decompressing the 
corresponding
+ * ASTC texture with astcenc [2].
+ *
+ * This test draws miplevels of the compressed textures in a space-efficient
+ * manner. It does the same when drawing the decompressed texture on the right.
+ * Each miplevel of both images are compared for equality after being drawn.
+ *
+ * [1] The reference image is located at:
+ *     
http://people.freedesktop.org/~chadversary/permalink/2012-07-09/1574cff2-d091-4421-a3cf-b56c7943d060.jpg.
+ * [2] astcenc is the reference ASTC compression tool, available at:
+ *     
http://malideveloper.arm.com/develop-for-mali/tools/software-tools/astc-evaluation-codec/.
+ */
+
+#include "piglit-util-gl.h"
+#include "piglit_ktx.h"
+
+#define NUM_LEVELS 3
+#define LEVEL0_WIDTH 160
+#define LEVEL0_HEIGHT 106
+#define LEVEL0_DEPTH 8
+
+#define NUM_VERTICES 4
+
+static GLuint prog;
+
+static struct piglit_gl_test_config *piglit_config;
+
+enum test_type
+{
+       TEST_TYPE_HDR,
+       TEST_TYPE_LDR,
+       TEST_TYPE_SRGB,
+};
+
+enum piglit_result
+test_miptrees(void* input_type);
+
+static enum test_type ldr_test  = TEST_TYPE_LDR;
+static enum test_type hdr_test  = TEST_TYPE_HDR;
+static enum test_type srgb_test = TEST_TYPE_SRGB;
+static const struct piglit_subtest subtests[] = {
+       {
+               "LDR Profile",
+               "ldr",
+               test_miptrees,
+               &ldr_test,
+       },
+       {
+               "HDR Profile",
+               "hdr",
+               test_miptrees,
+               &hdr_test,
+       },
+       {
+               "sRGB decode",
+               "srgb",
+               test_miptrees,
+               &srgb_test,
+       },
+       {NULL},
+};
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+       piglit_config = &config;
+       config.supports_gl_compat_version = 11;
+       config.supports_gl_es_version = 30;
+
+       config.window_width = 2 * LEVEL0_WIDTH;
+       config.window_height = LEVEL0_HEIGHT + (LEVEL0_HEIGHT >> 1);
+       config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
+
+       config.subtests = subtests;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+static const float green[3] = {0.0, 1.0, 0.0};
+static const float red[3] = {1.0, 0.0, 0.0};
+static const float black[3] = {0.0, 0.0, 0.0};
+
+/**
+ * The \a filename is relative to the current test's source directory.
+ *
+ * A new texture is created and returned in \a tex_name.
+ */
+static void
+load_texture(const char *dir1, const char *dir2,
+            const char *block_dim_str, GLuint *tex_name)
+{
+       struct piglit_ktx *ktx;
+       const struct piglit_ktx_info *info;
+       char filepath[4096];
+       char cur_file[20];
+       bool ok = true;
+
+       /* Generate filename for compressed texture */
+       snprintf(cur_file, sizeof(cur_file), "waffles-%s.ktx",
+                block_dim_str);
+
+       piglit_join_paths(filepath, sizeof(filepath), 7,
+                         piglit_source_dir(),
+                         "tests",
+                         "spec",
+                         "khr_texture_compression_astc",
+                         dir1,
+                         dir2,
+                         cur_file);
+
+       ktx = piglit_ktx_read_file(filepath);
+       if (ktx == NULL)
+               piglit_report_result(PIGLIT_FAIL);
+
+       info = piglit_ktx_get_info(ktx);
+       assert(info->num_miplevels == NUM_LEVELS);
+       assert(info->target == GL_TEXTURE_3D);
+       assert(info->pixel_width == LEVEL0_WIDTH);
+       assert(info->pixel_height == LEVEL0_HEIGHT);
+
+       *tex_name = 0;
+       ok = piglit_ktx_load_texture(ktx, tex_name, NULL);
+       if (!ok)
+               piglit_report_result(PIGLIT_FAIL);
+
+       piglit_ktx_destroy(ktx);
+}
+
+/** Compares the compressed texture against the decompressed texture */
+bool draw_compare_levels(bool check_error, bool check_srgb,
+                        GLint level_pixel_size_loc, GLint pixel_offset_loc,
+                        GLint slice_loc, GLint depth_loc, GLint slice,
+                        GLuint compressed_tex, GLuint decompressed_tex)
+{
+       /* Fully-saturated magenta */
+       static const float error_color[4] = {1.0, 0.0, 1.0, 1.0};
+
+       unsigned y = 0;
+       unsigned x = 0;
+       bool pass = true;
+       int level = 0;
+       check_srgb = true;
+
+       for (; level < NUM_LEVELS; ++level) {
+               int w = LEVEL0_WIDTH >> level;
+               int h = LEVEL0_HEIGHT >> level;
+               int d = LEVEL0_DEPTH >> level;
+               pass = true;
+               glUniform2f(level_pixel_size_loc, (float) w, (float) h);
+               glUniform1f(slice_loc, slice);
+               glUniform1f(depth_loc, d);
+
+               /* Draw miplevel of compressed texture. */
+               glBindTexture(GL_TEXTURE_3D, compressed_tex);
+               if (check_srgb)
+                       glTexParameteri(GL_TEXTURE_3D,
+                                       GL_TEXTURE_SRGB_DECODE_EXT,
+                                       GL_SKIP_DECODE_EXT);
+               glUniform2f(pixel_offset_loc, x, y);
+               glDrawArrays(GL_TRIANGLE_FAN, 0, NUM_VERTICES);
+
+               /* Draw miplevel of decompressed texture. */
+               if (!check_error) {
+                       glBindTexture(GL_TEXTURE_3D, decompressed_tex);
+                       if (check_srgb)
+                               glTexParameteri(GL_TEXTURE_3D,
+                                               GL_TEXTURE_SRGB_DECODE_EXT,
+                                               GL_SKIP_DECODE_EXT);
+                       glUniform2f(pixel_offset_loc, LEVEL0_WIDTH + x, y);
+                       glDrawArrays(GL_TRIANGLE_FAN, 0, NUM_VERTICES);
+               }
+
+               /* Check the textures (or error-colors) for equivalence. */
+               if (pass) {
+                       if (check_error) {
+                               pass = piglit_probe_rect_rgba(x, y, w, h,
+                                                             error_color);
+                       } else {
+                               pass = piglit_probe_rects_equal(x, y,
+                                                       LEVEL0_WIDTH + x, y,
+                                                       w, h, GL_RGBA);
+                       }
+
+                       if (!pass)
+                               piglit_loge("Slice: %d, Miplevel: %d",
+                                           slice, level);
+               }
+
+               /* Update the next miplevel arrangement */
+               if (level == 1)
+                       x += w;
+               else
+                       y += h;
+       }
+
+       /* Delete bound textures */
+       glDeleteTextures(1, &compressed_tex);
+       glDeleteTextures(1, &decompressed_tex);
+
+       piglit_present_results();
+       return pass;
+}
+
+enum piglit_result
+test_miptrees(void* input_type)
+{
+       GLint slice_loc, depth_loc, pixel_offset_loc, level_pixel_size_loc;
+       const enum test_type subtest = *(enum test_type*) input_type;
+       const bool is_srgb_test = subtest == TEST_TYPE_SRGB;
+       const bool is_hdr_test  = subtest == TEST_TYPE_HDR;
+
+       static const char * tests[3] = {"hdr", "ldrl", "ldrs"};
+       static const char * block_dim_str[14] = {
+               "4x4",
+               "5x4",
+               "5x5",
+               "6x5",
+               "6x6",
+               "8x5",
+               "8x6",
+               "8x8",
+               "10x5",
+               "10x6",
+               "10x8",
+               "10x10",
+               "12x10",
+               "12x12"
+       };
+
+       piglit_require_extension("GL_KHR_texture_compression_astc_ldr");
+
+       if (is_srgb_test)
+               piglit_require_extension("GL_EXT_texture_sRGB_decode");
+
+       pixel_offset_loc = glGetUniformLocation(prog, "pixel_offset");
+       level_pixel_size_loc = glGetUniformLocation(prog, "level_pixel_size");
+       slice_loc = glGetUniformLocation(prog, "slice");
+       depth_loc = glGetUniformLocation(prog, "depth");
+
+       /*  Check for error color if an LDR-only sys reading an HDR
+        *  texture. No need to draw a reference mipmap in this case.
+        */
+       const bool has_hdr = piglit_is_extension_supported(
+                               "GL_KHR_texture_compression_astc_hdr");
+       const bool check_error = is_hdr_test && !has_hdr;
+       int slice, block_dims = 0;
+
+       if (!has_hdr)
+               piglit_require_extension(
+                       "GL_KHR_texture_compression_astc_sliced_3d");
+
+       for ( ; block_dims < ARRAY_SIZE(block_dim_str); block_dims++) {
+               for (slice = 0 ; slice < LEVEL0_DEPTH; slice++) {
+
+                       /* Texture objects. */
+                       GLuint tex_compressed = 0;
+                       GLuint tex_decompressed = 0;
+
+                       /* Load texture for current submode and block size */
+                       load_texture("compressed/SLICED3D", tests[subtest],
+                                       block_dim_str[block_dims],
+                                       &tex_compressed);
+                       if (!check_error) {
+                               load_texture("decompressed/SLICED3D",
+                                            tests[subtest],
+                                            block_dim_str[block_dims],
+                                            &tex_decompressed);
+                       }
+
+                       /* Draw and compare each level of the two textures */
+                       glClear(GL_COLOR_BUFFER_BIT);
+                       if (!draw_compare_levels(check_error, is_srgb_test,
+                                                level_pixel_size_loc,
+                                                pixel_offset_loc,
+                                                slice_loc, depth_loc,
+                                                slice,
+                                                tex_compressed,
+                                                tex_decompressed)) {
+                               piglit_loge("Mode: %s Block: %s.",
+                                           tests[subtest],
+                                           block_dim_str[block_dims]);
+                               return PIGLIT_FAIL;
+                       }
+               }
+               block_dims++;
+       }
+       return PIGLIT_PASS;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+       static const char vs_source[] =
+               "#version 300 es\n"
+               "\n"
+               "uniform vec2 window_pixel_size;\n"
+               "uniform vec2 level_pixel_size;\n"
+               "uniform vec2 pixel_offset;\n"
+               "\n"
+               "// vertex is some corner of the unit square [0,1]^2 \n"
+               "in vec2 vertex;\n"
+               "out vec2 tex_coord;\n"
+               "\n"
+               "void main()\n"
+               "{\n"
+               "    vec2 pos = vertex;\n"
+               "    pos *= level_pixel_size;\n"
+               "    pos += pixel_offset;\n"
+               "    pos /= 0.5 * window_pixel_size;\n"
+               "    pos -= vec2(1, 1);\n"
+               "    gl_Position = vec4(pos.xy, 0.0, 1.0);\n"
+               "\n"
+               "    tex_coord = vertex;\n"
+               "}\n";
+
+       static const char fs_source[] =
+               "#version 300 es\n"
+               "precision highp float;\n"
+               "\n"
+               "uniform highp sampler3D tex;\n"
+               "uniform float slice;\n"
+               "uniform float depth;\n"
+               "in vec2 tex_coord;\n"
+               "out vec4 fragment_color;\n"
+               "\n"
+               "void main()\n"
+               "{\n"
+               "    vec4 t = texture(tex, vec3(tex_coord.x, tex_coord.y,\n"
+               "                     slice / (depth - 1.0)));\n"
+               "    fragment_color = vec4(t.rgb, 1.0);\n"
+               "}\n";
+
+       /* Vertices to draw a square triangle strip. */
+       static const GLfloat vertices[2 * NUM_VERTICES] = {
+               0, 0,
+               1, 0,
+               1, 1,
+               0, 1,
+       };
+
+       GLint vertex_loc;
+       GLuint vertex_buf;
+       GLuint vao;
+
+       if (!piglit_is_gles())
+               piglit_require_extension("GL_ARB_ES3_compatibility");
+
+       glClearColor(0.9098, 0.8314, 0.7843, 1.0);
+       glViewport(0, 0, piglit_width, piglit_height);
+
+       glGenBuffers(1, &vertex_buf);
+       glBindBuffer(GL_ARRAY_BUFFER, vertex_buf);
+
+       glGenVertexArrays(1, &vao);
+       glBindVertexArray(vao);
+
+       prog = piglit_build_simple_program(vs_source, fs_source);
+       glReleaseShaderCompiler();
+       glUseProgram(prog);
+
+       vertex_loc = glGetAttribLocation(prog, "vertex");
+       glEnableVertexAttribArray(vertex_loc);
+       glVertexAttribPointer(vertex_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
+       glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices,
+                    GL_STATIC_DRAW);
+
+       glUniform1i(glGetUniformLocation(prog, "tex"), 0);
+       glUniform2f(glGetUniformLocation(prog, "window_pixel_size"),
+                   piglit_width, piglit_height);
+}
+
+enum piglit_result
+piglit_display(void)
+{
+       return piglit_run_selected_subtests(piglit_config->subtests,
+                                     piglit_config->selected_subtests,
+                                     piglit_config->num_selected_subtests,
+                                     PIGLIT_SKIP);
+}
-- 
2.5.5

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