On Thu, Jul 07, 2016 at 04:28:10PM -0700, Anuj Phogat wrote:
> Both compressed and decompressed sRGB textures in the test are decoded
> to linear color by sampler. The loss of precision during this conversion
> caused the subtest failure. It can be fixed by avoiding the sRGB decoding
> for sRGB textures.
> 
> Skipping the decoding in non-sRGB cases isn't serving any purpose.
> 
> Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com>

Thanks for catching this mistake! This patch is,
Reviewed-by: Nanley Chery <nanley.g.ch...@intel.com>

> ---
>  .../spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c | 6 
> +++---
>  1 file changed, 3 insertions(+), 3 deletions(-)
> 
> diff --git 
> a/tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c 
> b/tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c
> index 6429c2e..5126820 100644
> --- a/tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c
> +++ b/tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c
> @@ -171,7 +171,7 @@ bool draw_compare_levels(bool check_error, bool 
> check_srgb,
>  
>               /* Draw miplevel of compressed texture. */
>               glBindTexture(GL_TEXTURE_2D, compressed_tex);
> -             if (!check_srgb)
> +             if (check_srgb)
>                       glTexParameteri(GL_TEXTURE_2D,
>                                       GL_TEXTURE_SRGB_DECODE_EXT,
>                                       GL_SKIP_DECODE_EXT);
> @@ -181,7 +181,7 @@ bool draw_compare_levels(bool check_error, bool 
> check_srgb,
>               /* Draw miplevel of decompressed texture. */
>               if (!check_error) {
>                       glBindTexture(GL_TEXTURE_2D, decompressed_tex);
> -                     if (!check_srgb)
> +                     if (check_srgb)
>                               glTexParameteri(GL_TEXTURE_2D,
>                                               GL_TEXTURE_SRGB_DECODE_EXT,
>                                               GL_SKIP_DECODE_EXT);
> @@ -244,7 +244,7 @@ test_miptrees(void* input_type)
>               "12x12"
>       };
>  
> -     if (!is_srgb_test)
> +     if (is_srgb_test)
>               piglit_require_extension("GL_EXT_texture_sRGB_decode");
>  
>       GLint pixel_offset_loc = glGetUniformLocation(prog, "pixel_offset");
> -- 
> 2.5.5
> 
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