From: Ian Romanick <ian.d.roman...@intel.com>

Signed-off-by: Ian Romanick <ian.d.roman...@intel.com>
---
 .../execution/shared-atomicAdd-int.shader_test     | 57 ++++++++++++++++++++++
 1 file changed, 57 insertions(+)
 create mode 100644 
tests/spec/arb_compute_shader/execution/shared-atomicAdd-int.shader_test

diff --git 
a/tests/spec/arb_compute_shader/execution/shared-atomicAdd-int.shader_test 
b/tests/spec/arb_compute_shader/execution/shared-atomicAdd-int.shader_test
new file mode 100644
index 000000000..d6e3ad9c5
--- /dev/null
+++ b/tests/spec/arb_compute_shader/execution/shared-atomicAdd-int.shader_test
@@ -0,0 +1,57 @@
+[require]
+GL >= 3.3
+GLSL >= 3.30
+GL_ARB_compute_shader
+GL_ARB_shader_atomic_counters
+
+[compute shader]
+#version 330
+#extension GL_ARB_compute_shader: require
+#extension GL_ARB_shader_atomic_counters: require
+
+layout(local_size_x = 32) in;
+
+shared int value;
+shared uint mask;
+
+layout(binding = 0) uniform atomic_uint pass;
+layout(binding = 0) uniform atomic_uint fail;
+
+void main()
+{
+       if (gl_LocalInvocationIndex == 0u) {
+               value = 0;
+               mask = 0u;
+       }
+
+       barrier();
+
+       /* Each local invocation should see a unique value.  Each value
+        * observed is tracked in "mask."  The test automatically fails if a
+        * duplicate value is observed.  The test passes once all 32 possible
+        * values have been observed.
+        */
+       int f = atomicAdd(value, 4);
+       uint i = uint(f) / 4u;
+       uint bit = i % 32u;
+       uint m = 1u << bit;
+
+       if (i < 32u) {
+               /* If the bit was already set, the test fails. */
+               uint r = atomicOr(mask, m);
+               if ((r & m) != 0u)
+                       atomicCounterIncrement(fail);
+
+               /* Once all 32 bits are set, the test passes. */
+               if ((r | m) == 0xffffffffu)
+                       atomicCounterIncrement(pass);
+       } else {
+               atomicCounterIncrement(fail);
+       }
+}
+
+[test]
+atomic counters 2
+compute 2 3 4
+probe atomic counter 0 == 24
+probe atomic counter 1 == 0
-- 
2.14.4

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