My build seems to have the same GFX problems http://www.mediafire.com/?3ewihlbvrgrrn2e
On Dec 27, 2011, at 1:41 PM, Andy Milne wrote: > Hi there, > > Editing the pingus script file successfully changed the language. Thanks! > > I tried it on my 32bit snow leopard system and it works - and I see what you > mean about some graphics not working. > > Here's what I got when I run on the Lion 64bit machine: > > Spatz:Applications andymilne$ "Pingus.app/Contents/MacOS/pingus" > Welcome to Pingus 0.7.6! > ======================== > userdir: /Users/andymilne/.pingus/ > datadir: Pingus.app/Contents//data > language: English (en) > sound support: enabled > music support: enabled > fullscreen: disabled > > 2011-12-27 12:19:36.726 pingus[664:40b] Warning once: This application, or a > library it uses, is using NSQuickDrawView, which has been deprecated. Apps > should cease use of QuickDraw and move to Quartz. > pingus(664,0xac18e2c0) malloc: *** error for object 0x589674: pointer being > freed was not allocated > *** set a breakpoint in malloc_error_break to debug > pingus(664,0xac18e2c0) malloc: *** error for object 0x589674: pointer being > freed was not allocated > *** set a breakpoint in malloc_error_break to debug > pingus(664,0xac18e2c0) malloc: *** error for object 0x589674: pointer being > freed was not allocated > > The malloc error is repeated a few hundred times. Then finally at the bottom > there's: > Bus error: 10 > > I googled a bit and I believe that QuickDraw support really has been removed > in Lion. So, that's probably why it crashes. > > Best regards, > > Andy. > > > > > > On Tue, Dec 27, 2011 at 11:32 AM, Jonas Bähr <jonas.ba...@web.de> wrote: > Hi, > > Am 27.12.2011 um 19:55 schrieb Andy Milne: > > > Thanks for the Mac port. But, sorry to report it has a couple of problems: > 1. It crashes as soon as I click on the play checkbox of any level that I > select. > > Please try to start pingus in a terminal, maybe it reports some errors there. > To do so, cd to the folder containing Pingus.app (e.g. "cd > /Applications/Games/"), then execute "Pingus.app/Contents/MacOS/pingus" > Here I get the following output: > --------8<--------8<-------- > $ Pingus.app/Contents/MacOS/pingus > Welcome to Pingus 0.7.6! > ======================== > userdir: /Users/jonas/.pingus/ > datadir: Pingus.app/Contents//data > language: German (de) > sound support: enabled > music support: enabled > fullscreen: disabled > > 2011-12-27 20:30:10.229 pingus[328:613] Warning once: This application, or a > library it uses, is using NSQuickDrawView, which has been deprecated. Apps > should cease use of QuickDraw and move to Quartz. > --------8<--------8<-------- > > > 2. It defaults to German, which is ok, but the --language option does not > work to change it. > > Sorry, that's my fault. I just saw that the language was selected at compile > time instead of run time. To fix it, open "Pingus.app/Contents/MacOS/pingus" > using a text editor and change the second line to "lang=<what you need>". > Currently the line reads "lang=de" but it should be: > ------8<--------8<------ > lang=`defaults read .GlobalPreferences AppleLanguages | tr -d [:space:] | cut > -c2-3` > ------8<--------8<------ > Apparently I missed to escape the back ticks, so this was executed while I > build pingus already. > Another problem with this language detection is, that it only works with > two-letter codes, so something like "pt_BR" won't be detect correctly. > > > Which version of OSX should it work with? I'm running 64bit 10.7.2 > > I build it on 32 bit intel, using 10.5 "Leopard". Here I can play levels but > some graphics are missing. > > bye, > Jonas > > > > > > On Tue, Dec 27, 2011 at 5:33 AM, Ingo Ruhnke <grum...@gmail.com> wrote: > On 24 December 2011 23:45, Ingo Ruhnke <grum...@gmail.com> wrote: > > Pingus 0.7.6 is out, not much changes to the core game, but 10 brand > > new Xmas themed levels. > > > > * added new SVG icons for Pingus > > * added 10 new xmas themed levels > > * added ability to sort levelsets by priority > > > > Download: http://pingus.seul.org > > Jonas Bähr <jonas.ba...@web.de> build a MacOSX port of it, available at: > > http://pingus.googlecode.com/files/Pingus-0.7.6.dmg > > -- > Blog: http://grumbel.blogspot.com/ > JabberID: xmpp:grum...@jabber.org > ICQ: 59461927 > > _______________________________________________ > Pingus-Devel mailing list > Pingus-Devel@nongnu.org > https://lists.nongnu.org/mailman/listinfo/pingus-devel > > > > _______________________________________________ > Pingus-Devel mailing list > Pingus-Devel@nongnu.org > https://lists.nongnu.org/mailman/listinfo/pingus-devel > > _______________________________________________ > Pingus-Devel mailing list > Pingus-Devel@nongnu.org > https://lists.nongnu.org/mailman/listinfo/pingus-devel
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