Hi,
> I'm guessing that reading WTKX won't be significantly more efficient than 
> reading SVG, since they are structurally pretty similar. Plus, an 
> SVGSerializer would allow us to read SVG directly into a Pivot app without 
> first transforming it.
I agree, but are you thinking to use Batik from the SVGSerializer, or
do all the work in our code ?
Reading well an SVG file could be complex (it's a complex format), but
maybe only a subset could be more simple, for example SVG Tiny.

And, from what I know, SVG hasn't the definition for some of our GUI
components, so this is only for the graphics part (drawings, etc, for
WTKD files) ?

Reference:
http://www.w3.org/Graphics/SVG/

Surely one great thing on SVG is that's a vectorial format, so we can
scale its graphics at runtime in a simple way.


Trick:
why not have also the ability to save the imported SVG into Pivot WTKD
Drawing format, so we could have more optimized graphics one time
imported, for example for icons, etc ...
Or if the WTKD will be the imported format, could we think on add the
ability to save the digested info loaded from those files in a binary
serializable format (to avoid parsing, etc) ?
This could be an utility under our Tools, choosing one or more
resolution, ect ...

What do you think ?


Bye,
Sandro

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