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I haven't runtime-tested it yet, but this is something I was hoping we'd get 
around to doing, and from what I can see the chosen approach seems sound. Yay!

- Eike Hein


On Feb. 24, 2014, 4:09 p.m., David Edmundson wrote:
> 
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> https://git.reviewboard.kde.org/r/116024/
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> (Updated Feb. 24, 2014, 4:09 p.m.)
> 
> 
> Review request for Plasma.
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> 
> Repository: plasma-framework
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> 
> Description
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> Port IconItem to native QSGTexture including the animation.
> This will save constantly uploading a new texture to OpenGL throughout the 
> animation.
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> 
> Diffs
> -----
> 
>   src/declarativeimports/core/iconitem.h 26ee410 
>   src/declarativeimports/core/iconitem.cpp fed2f9b 
> 
> Diff: https://git.reviewboard.kde.org/r/116024/diff/
> 
> 
> Testing
> -------
> 
> Test app: http://paste.kde.org/pl5pwdnel
> 
> 
> Thanks,
> 
> David Edmundson
> 
>

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