Revision: 6807
          http://playerstage.svn.sourceforge.net/playerstage/?rev=6807&view=rev
Author:   rtv
Date:     2008-07-07 21:20:54 -0700 (Mon, 07 Jul 2008)

Log Message:
-----------
renaming things

Modified Paths:
--------------
    code/stage/trunk/worlds/ctrl_demo.world
    code/stage/trunk/worlds/ubot.inc

Removed Paths:
-------------
    code/stage/trunk/worlds/audio.cfg
    code/stage/trunk/worlds/audio.world
    code/stage/trunk/worlds/fast.world
    code/stage/trunk/worlds/table.world

Deleted: code/stage/trunk/worlds/audio.cfg
===================================================================
--- code/stage/trunk/worlds/audio.cfg   2008-07-08 04:13:25 UTC (rev 6806)
+++ code/stage/trunk/worlds/audio.cfg   2008-07-08 04:20:54 UTC (rev 6807)
@@ -1,54 +0,0 @@
-
-# Desc: Player sample configuration file using Stage audio model
-# CVS: $Id: audio.cfg,v 1.2 2006-07-28 00:43:44 pooya Exp $
-
-# load the Stage plugin simulation driver
-driver
-(              
-  name "stage"
-  provides ["simulation:0" ]
-  plugin "libstageplugin"
-
-  # load the named file into the simulator
-  worldfile "audio.world"
-)
-
-# Create a Stage driver and attach position2d and audio interfaces 
-# to the model "robot1"
-driver
-( 
-  name "stage"
-  provides ["6665:position2d:0" "6665:opaque:0" ]
-  model "robot1" 
-  alwayson 1
-)
-
-# Create a Stage driver and attach position2d and audio interfaces 
-# to the model "robot2"
-driver
-( 
-  name "stage"
-  provides ["6666:position2d:0" "6666:opaque:0" ]
-  model "robot2" 
-  alwayson 1
-)
-
-# Create a Stage driver and attach position2d and audio interfaces 
-# to the model "robot3"
-driver
-( 
-  name "stage"
-  provides ["6667:position2d:0" "6667:opaque:0" ]
-  model "robot3" 
-  alwayson 1
-)
-
-# Create a Stage driver and attach position2d and audio interfaces 
-# to the model "robot4"
-driver
-( 
-  name "stage"
-  provides ["6668:position2d:0" "6668:opaque:0" ]
-  model "robot4" 
-  alwayson 1
-)

Deleted: code/stage/trunk/worlds/audio.world
===================================================================
--- code/stage/trunk/worlds/audio.world 2008-07-08 04:13:25 UTC (rev 6806)
+++ code/stage/trunk/worlds/audio.world 2008-07-08 04:20:54 UTC (rev 6807)
@@ -1,104 +0,0 @@
-# A Sample world file using audio model
-# CVS: $Id: audio.world,v 1.2 2006-08-01 04:20:49 pooya Exp $
-
-# defines 'map' object used for floorplans
-include "map.inc"
-
-# size of the world in meters
-size [16 16]
-
-# set the resolution of the underlying raytrace model in meters
-resolution 0.02
-
-interval_sim 100  # milliseconds per update step
-interval_real 100 # real-time milliseconds per update step
-
-# update the screen every 10ms (we need fast update for the stest demo)
-gui_interval 20
-
-# configure the GUI window
-window
-( 
-  size [ 591.000 638.000 ] 
-  center [-0.010 -0.040] 
-  scale 0.028 
-)
-
-# load an environment bitmap
-# this is the only object in world with audio_return=1. 
-# The set of important audio refraction/defraction points will be built only 
-# for this model. This model should be fixed and not move.
-# map_resolution should be equal/more than raytracing resolution.
-# 
-map
-( 
-#  bitmap "bitmaps/cave.png"
-  bitmap "bitmaps/autolab.png"
-  size [16 16]
-  name "floorplan"
-  map_resolution 0.05
-  audio_return 1
-)
-
-# define a simple robot 
-define testbot position
-(
-  size [0.4 0.4]
-
-  polygons 1
-  polygon[0].points 10
-  polygon[0].point[0] [  0.1  0.03 ]
-  polygon[0].point[1] [  0.23  0.05 ]
-  polygon[0].point[2] [  0.15  0.15 ]
-  polygon[0].point[3] [ -0.15  0.15 ]
-  polygon[0].point[4] [ -0.23  0.05 ]
-  polygon[0].point[5] [ -0.23 -0.05 ]
-  polygon[0].point[6] [ -0.15 -0.15 ]
-  polygon[0].point[7] [  0.15 -0.15 ]
-  polygon[0].point[8] [  0.23 -0.05 ]
-  polygon[0].point[9] [  0.1  -0.03 ]
-
-  laser ( size [ 0.1 0.1 ])
-)  
-
-# create an audio equipped robot
-testbot
-(
-  name "robot1"
-  color "red"
-  pose [-6.5 6.5 45]
-  audio ()
-)
-
-# create another robot
-testbot
-(
-  name "robot2"
-  color "blue"
-  pose [-3.5 -3.0 90]
-  audio (
-    say "Robot 2"
-    say_period 1000
-  )
-)
-
-# create another robot
-testbot
-(
-  name "robot3"
-  color "green"
-  pose [3 1.5 0]
-  audio (
-    say "Robot 3"
-    say_period 2700
-  )
-)
-
-# create another robot
-testbot
-(
-  name "robot4"
-  color "orange"
-  pose [6.0 -3.0 0]
-  audio ()
-)

Modified: code/stage/trunk/worlds/ctrl_demo.world
===================================================================
--- code/stage/trunk/worlds/ctrl_demo.world     2008-07-08 04:13:25 UTC (rev 
6806)
+++ code/stage/trunk/worlds/ctrl_demo.world     2008-07-08 04:20:54 UTC (rev 
6807)
@@ -9,25 +9,28 @@
 window
 ( 
   size [ 500.000 500.000 ] 
-  center [-6 -7] 
-  rotate [ 0.000 0.000 ]
-  scale 26 
+  center [-0.077 -0.231] 
+  rotate [ 0 0 ]
+  scale 26.000 
+  show_data 1 # make sure we can see the effect of the controller
 )
 
 floorplan
 ( 
   name "cave"
-  size3 [16 16 0.5]
-  pose [0.000 0.000 0.000]
+  size [16.000 16.000 0.500]
   bitmap "bitmaps/cave.png"
 )
 
 pioneer2dx
 (
-  pose [ -7.000 -7.000 45.000 ]
+  pose [ -7.000 -7.000 0 45.000 ]
   sicklaser
   ( 
+     # plug the ../examples/ctrl/lasernoise.cc module into this laser
      ctrl "lasernoise" 
+
+         alwayson 1 # don't wait for a subscriber
   ) 
 )
 

Deleted: code/stage/trunk/worlds/fast.world
===================================================================
--- code/stage/trunk/worlds/fast.world  2008-07-08 04:13:25 UTC (rev 6806)
+++ code/stage/trunk/worlds/fast.world  2008-07-08 04:20:54 UTC (rev 6807)
@@ -1,130 +0,0 @@
-
-# Desc: Stage demo with lots of models. Works with everything.cfg.
-# CVS: $Id: fast.world,v 1.1 2005-05-12 00:43:13 rtv Exp $
-
-# the size of a pixel in Stage's underlying raytrace model in meters
-resolution     0.02 
-
-interval_sim 100  # milliseconds per update step
-interval_real 1 # real-time milliseconds per update step
-
-# defines Pioneer-like robots
-include "pioneer.inc"
-
-# defines 'map' object used for floorplans
-include "map.inc"
-
-size [40 20 ]
-
-window( size [ 500.000 250.000 ] center [-9.974 3.550] scale 0.022  
fill_polygons 0 )
-
-map( 
-  bitmap "bitmaps/hospital_section.png" 
-  size [36 18] 
-)
-
-
-# a block for gripping
-model(
-  size [ 0.02 0.02 ]
-  pose [-9.884 3.043 0.000 ]
-  color "green" 
-)
-
-define sicklaser laser
-(
-  range_min 0.0
-  range_max 8.0
-  fov 180.0
-  samples 180
-
-  color "LightBlue"
-  size [ 0.14 0.14 ]   
-)
-
-# extend the pioneer2dx definition from pioneer.inc
-#
-define laserpioneer pioneer2dx
-(
-  sicklaser(  fiducialfinder( color "green" obstacle 0 ) )
-  blobfinder()
-
-  fiducial_return 42
-  blobfinder_return 1 
-)
-
-
-laserpioneer
-(
-  name "p0"
-  pose [-10.407 3.028 -360.320]
-  gripper( pose [0.240 0.000 0.000] )
-  #gripper( pose [0.700 0.000 0.000] size [1.0 1.0] )
-)
-
-laserpioneer
-(
-  color "red"
-  name "p1"
-  pose [-5.834 2.971 -162.098]
-)
-
-laserpioneer
-(
-  color "blue"
-  name "p2"
-  pose [-6.009 2.481 -194.220]
-)
-
-laserpioneer
-(
-  color "green"
-  name "p3"
-  pose [-6.492 2.156 -199.781]
-)
-
-laserpioneer
-(
-  color "cyan"
-  name "p4"
-  pose [-7.641 3.989 -487.216]
-)
-
-laserpioneer
-(
-  color "yellow"
-  name "p5"
-  pose [-6.759 3.634 -110.414]
-)
-
-laserpioneer
-(
-  color "magenta"
-  name "p6"
-  pose [-6.232 3.440 -135.449]
-)
-
-# a silly object to look at
-position(      
-  name "invader" 
-  size [0.3 0.3]
-  pose [-16.792 -0.128 0.000] 
-  color "red"  
-  # loads a bitmap for the model's body
-  bitmap "bitmaps/space_invader.png"
-  fiducial_return 22
-  velocity [0.2 0 0]
-  laser_return 2
-)
-
-position(      
-  name "ghost" 
-  size [0.3 0.3 ]
-  pose [-14.287 -1.548 0.000] 
-  color "blue"  
-  # loads a bitmap for the model's body
-  bitmap "bitmaps/ghost.png"
-  fiducial_return 22
-  velocity [0 0.2 0]
-  laser_return 2
-)

Deleted: code/stage/trunk/worlds/table.world
===================================================================
--- code/stage/trunk/worlds/table.world 2008-07-08 04:13:25 UTC (rev 6806)
+++ code/stage/trunk/worlds/table.world 2008-07-08 04:20:54 UTC (rev 6807)
@@ -1,50 +0,0 @@
-#
-# A fun color blob demo 
-# try driving into the balls
-# works well with the Player client examples/c++/forage
-#
-# $Id: table.world,v 1.3 2002-08-23 02:18:25 rtv Exp $
-#
-
-resolution 0.0125
-
-bitmap
-(
-   file "table.pnm.gz"
-   resolution 0.0125
-)
-
-define ball puck( size [0.15 0.15] )
-define red_ball ball( color "red" )
-define blue_ball ball( color "blue" )
-
-red_ball ( pose [2.02 1.70 0] )
-red_ball ( pose [2.59 1.99 0] )
-red_ball ( pose [2.02 2.10 0] )
-red_ball ( pose [2.39 1.88 0] )
-red_ball ( pose [1.84 2.02 0] )
-red_ball ( pose [1.85 2.44 0] )
-red_ball ( pose [2.21 2.19 00] )
-blue_ball ( pose [2.40 2.08 0] )
-blue_ball ( pose [2.04 2.31 0] )
-blue_ball ( pose [2.20 1.98 23] )
-blue_ball ( pose [1.82 1.82 0] )
-blue_ball ( pose [1.84 2.24 0] )
-blue_ball ( pose [1.82 1.61 0] )
-blue_ball ( pose [2.02 1.90 0] )
-blue_ball ( pose [2.21 1.79 0] )
-
-position
-(
-  pose [4.42 1.95 180] port 6665 shape "circle" 
-  gripper ( pose [0.15 0.00 0] )
-  gps()
-  sonar()
-  ptz 
-  ( 
-    pose [0.07 0.00 0]
-    vision ( )
-  )
-)
-
-

Modified: code/stage/trunk/worlds/ubot.inc
===================================================================
--- code/stage/trunk/worlds/ubot.inc    2008-07-08 04:13:25 UTC (rev 6806)
+++ code/stage/trunk/worlds/ubot.inc    2008-07-08 04:20:54 UTC (rev 6807)
@@ -23,7 +23,7 @@
 
 define ubot reb_position
 (
-  size [ 0.19  0.19 ]
+  size [ 0.19  0.19 0.19]
   offset [ 0.0 0.0 ]
   ubot_ir()
 )


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