Revision: 7053
          http://playerstage.svn.sourceforge.net/playerstage/?rev=7053&view=rev
Author:   natepak
Date:     2008-09-29 21:00:01 +0000 (Mon, 29 Sep 2008)

Log Message:
-----------
Ogre 1.6 requires gui to be visible before ogre windows are created.

Modified Paths:
--------------
    code/gazebo/trunk/server/gui/GLWindow.cc
    code/gazebo/trunk/server/gui/Gui.cc

Modified: code/gazebo/trunk/server/gui/GLWindow.cc
===================================================================
--- code/gazebo/trunk/server/gui/GLWindow.cc    2008-09-29 18:43:10 UTC (rev 
7052)
+++ code/gazebo/trunk/server/gui/GLWindow.cc    2008-09-29 21:00:01 UTC (rev 
7053)
@@ -92,6 +92,7 @@
 void GLWindow::Init()
 {
   this->show();
+  Fl::check();
   this->mouseDrag = false;
 
   // Create the default camera.

Modified: code/gazebo/trunk/server/gui/Gui.cc
===================================================================
--- code/gazebo/trunk/server/gui/Gui.cc 2008-09-29 18:43:10 UTC (rev 7052)
+++ code/gazebo/trunk/server/gui/Gui.cc 2008-09-29 21:00:01 UTC (rev 7053)
@@ -88,6 +88,7 @@
   this->end();
   this->show();
 
+  Fl::check();
 
   // Create a dummy rendering window. This creates a context, and allows Ogre
   // to initialize properly


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