Jaca wrote: 
> Just noticed that "Move queue to another player" function seems to
> affect  (mess up) synchronized group. Is this known bug or intended
> behavior ?
> I've two SB Radios sync'ed in Stereo pair (Kitchen L & Kitchen R), when
> I transfer (move queue) to another player (SBT), one channel of Kitchen
> turns off and syncs with SBT, with other channel of Kitchen still
> playing and becoming unsynced.
> BTW I have Radios in volume and power sync to act as one.. so this
> becomes messed up as result.
> 
> Not sure if its down to Material Skin or smth else? 
> Please help, Thanks

The move queue will only move the queue of a single payer. It does this
by powering on dest (if its off), syncing the dest to source, unsync the
source, clear the queue of the source, the power off source. Perhaps
move should be disabled if player is synced?



*Material debug:* 1. Launch via http: //SERVER:9000/material/?debug=json
2. Open browser's developer tools 3. Open console tab in developer tools
4. REQ/RESP messages sent to/from LMS will be logged here.
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