OK Sam, because I tried every suggestion we/you have talked about, the answer to every of your questions below is, yes. Thats why Ill have to clarify each variation. So...
SamY wrote: > Let me make sure I understand what is happening though. I see the AVR > settings in your previous post. Did you change the setting in > Player->Audio->Volume Control to "Output level is fixed at 100%"[ ] Yes. That setting is unworkable for me. As I wrote: (1)and I tried to switch to fixed on the client, but that is not workable for one major reason; one cannot use a browser for playback on a smartphone. To clarify, this setting disables the volume bar, and browsers have no access to the hardware buttons; hence, no ability to change volume. I tried this on two different phones. SamY wrote: > or did you actually change the volume in the client to 100? Yes. After switching back to Variable output on the player I (and that was not well thought through, to say the least) set the volume to 100%. It was to simulate the fixed at 100% setting. I also set the Power on Volume on the AVR to -54dB as that produced nicely low volume for background listening to start with. SamY wrote: > I ask because they are two different things. Having "Output level is > fixed at 100%" checked in the Player settings does not in itself cause a > volume level of 100 to be set for the client. The 100% refers to the > hardware volume, not the LMS volume. All true. SamY wrote: > The menu option should be changed to "Output level is fixed". Period. I disagree as per (1). Getting one of the pre-amps out of the way had some nice benefits, but the inability to control volume from a browser makes them all moot. SamY wrote: > That might eliminate some of the confusion. The client volume setting is > (or should be) still controlled by the client app's volume control, > although I have seen at least one app that detects the "fixed at 100%" > player setting and overrides its own volume control with a value of 100, > wreaking similar havoc on downstream code. In my case, I have my output > level fixed at 100% but the client volume reported to the plugin by both > the LMS client app and the Android Squeezer app reflects what I have set > the volume to in the respective apps and everything works smoothly. The inconsistency of behavior on different phones makes this a tricky thing to code around, no two ways about it. SamY wrote: > > MarSOnEarth wrote: > > It does, and you are right about the possible interactions > > I was referring to your comment about multiple pre-amps in the path, i.e. [client, if any]->LMS->player->AVR SamY wrote: > > MarSOnEarth wrote: > > , and I tried to switch to fixed on the client, but that is not > > workable for one major reason; one cannot use a browser for playback on > > a smartphone.> > > I'm not sure what you mean by this. Can you explain further? I hope the clarification in (1) does it, yes? SamY wrote: > By the way, I think we both at least have an understanding of what is > happening in your system now, if not exactly why. ;-) A step at a time, and I thank you for your time spent on this. Im not at home now, so Ill test the new version later. Earlier in the day I did run a sequence of tests for which a log, and the associated settings are included. BTW, the player output is set (and for me it will have to stay that way) to Variable output. Good luck. +-------------------------------------------------------------------+ |Filename: 210323_12-server.log | |Download: http://forums.slimdevices.com/attachment.php?attachmentid=33897| +-------------------------------------------------------------------+ ------------------------------------------------------------------------ MarSOnEarth's Profile: http://forums.slimdevices.com/member.php?userid=69826 View this thread: http://forums.slimdevices.com/showthread.php?t=60114
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