bluegaspode;502442 Wrote: 
> The Controller (within LUA) is singlethreaded and has a simple
> eventqueue. If you do a long-running task (like repeatedly sending
> events) in a LUA-method, subsequent events only get queued but will
> never trigger.
> 
> In the thread about the Radio architecture (the developers or beta
> forum) in the beginning there was some discussion about multithreading
> in LUA.
> Maybe you have a look there to get some inspiration (though I'm not
> sure if this might lead to a solution).
Thanks.  I'll give it a look.  Your comments about threading confirmed
my suspicions after looking at the lua code for the jive.ui.timer
object.  I had another thought about having a timer object with a short
interval but that won't work either for the same reasons.


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