bluegaspode;502442 Wrote: > The Controller (within LUA) is singlethreaded and has a simple > eventqueue. If you do a long-running task (like repeatedly sending > events) in a LUA-method, subsequent events only get queued but will > never trigger. > > In the thread about the Radio architecture (the developers or beta > forum) in the beginning there was some discussion about multithreading > in LUA. > Maybe you have a look there to get some inspiration (though I'm not > sure if this might lead to a solution). Thanks. I'll give it a look. Your comments about threading confirmed my suspicions after looking at the lua code for the jive.ui.timer object. I had another thought about having a timer object with a short interval but that won't work either for the same reasons.
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