On any uni processor system, the difference shouldn't be very high, the main difference is if you want to control the cpu slicing or if you want to let the system do it :)

Arthur

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Infrastructure Manager @ Fotango Ltd
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On 6 Jul 2004, at 04:38, Nick Perez wrote:

From my own experience using ithreads versus POE with Wheel::Run and without Wheel::Run with similar scripts that slam a server for requests with a uniprocessor machine, there isn't much difference other than POE provides a framework and some pretty slick pre-built components from the community that make very trivial work of writing load testers.

Not exactly what you are looking for, but I guess we need to know what kind of hardware the tester will be running on to really tell you which will be better.

nick

Corey Goldberg wrote:
POE can fork, look at the POE::Wheel::Run module or POE::Component::Child. These modules can do forking and management of those children.
Thanks for the reply. But I am looking for the "exclusive or" ;) Either using forks (outside of POE), or using POE and making use of the event loop (without forking)
-Corey
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Corey Goldberg
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