On any uni processor system, the difference shouldn't be very high, the
main difference is if you want to control the cpu slicing or if you
want to let the system do it :)
Arthur
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Infrastructure Manager @ Fotango Ltd
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http://www.fotango.com/
On 6 Jul 2004, at 04:38, Nick Perez wrote:
From my own experience using ithreads versus POE with Wheel::Run and
without Wheel::Run with similar scripts that slam a server for
requests with a uniprocessor machine, there isn't much difference
other than POE provides a framework and some pretty slick pre-built
components from the community that make very trivial work of writing
load testers.
Not exactly what you are looking for, but I guess we need to know what
kind of hardware the tester will be running on to really tell you
which will be better.
nick
Corey Goldberg wrote:
POE can fork, look at the POE::Wheel::Run module or
POE::Component::Child. These modules can do forking and management
of those children.
Thanks for the reply. But I am looking for the "exclusive or" ;)
Either using forks (outside of POE), or using POE and making use of
the event loop (without forking)
-Corey
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Corey Goldberg
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