What construction do I use to catch errors from a 
POE::Component::IKC::Server->spawn() call?

Suppose, for instance, that I am trying to build a reliable server that will 
deal sensibly with various forms of network failure.  So suppose, for instance, 
that the spawn fails because it cannot resolve a host address, or because the 
port is already in use.  How do I arrange the code so it can detect such 
failures?  I see no documented mechanism for such error handling.


      

Reply via email to