What construction do I use to catch errors from a POE::Component::IKC::Server->spawn() call?
Suppose, for instance, that I am trying to build a reliable server that will deal sensibly with various forms of network failure. So suppose, for instance, that the spawn fails because it cannot resolve a host address, or because the port is already in use. How do I arrange the code so it can detect such failures? I see no documented mechanism for such error handling.