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Bradley M. Kuhn wrote:
> As of r4443, I have committed code in poker-network server code to
> better inform clients when a tournament break begins and ends.  Up
> until now, AFAICT, various PacketPokerGameMessage() were the only
> things that told the client of this occurrence.
>
This is correct.
> Clients will now receive this packet when a break for a tourney
> starts:
>
> PacketPokerTableTourneyBreakBegin: game_id:     integer uniquely
> identifying a game. resume_time: time that the tourney will resume,
> in seconds since 1970-01-01 00:00:00 UTC.
>
> And this packet when a break ends:
>
> PacketPokerTableTourneyBreakDone game_id: integer uniquely
> identifying a game.
>
> Details and a catalogue of commits are available at:
> http://ur1.ca/5ce
I will rebuild the poker-network packages with these modifications.
I'll let you know if there is a probleme.

Cheers

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