Loic wrote at 04:22 (EDT):

> I would like to split the poker-network package in two : the server
> and the client example (libraries + poker2d). I think you've completed
> the tests that would allow this : the server files are 100% covered by
> tests. It is ok if the poker2d are not 100% covered since it requires
> work to be fully functional anyway (it's more a debug helper than an
> actual client at the moment).

Hmm... I think there are a few server files not covered, but maybe I'm
wrong.  Here's my current work list, FWIW:

   proxy.py pokerclient.py pokerchildren.py upgrade.py dispatch.py
   pokerbot.py pokerbotlogic.py pokerserver.py pokerlock.py

After I finished those, I was planning on taking a hard look on what
should be covered additionally, and had planned to ask you about
poker2d (which you've now answered ;).

Do any of those files impact your server split?
-- 

   -- bkuhn

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