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Bradley M. Kuhn wrote:
> Loic wrote at 04:22 (EDT):
>
>> I would like to split the poker-network package in two : the server
>> and the client example (libraries + poker2d). I think you've completed
>> the tests that would allow this : the server files are 100% covered by
>> tests. It is ok if the poker2d are not 100% covered since it requires
>> work to be fully functional anyway (it's more a debug helper than an
>> actual client at the moment).
>
> Hmm... I think there are a few server files not covered, but maybe I'm
> wrong.  Here's my current work list, FWIW:
>
>    proxy.py pokerclient.py pokerchildren.py upgrade.py dispatch.py
>    pokerbot.py pokerbotlogic.py pokerserver.py pokerlock.py
Regarding the split and if that's ok with you, I would need proxy.py,
pokerserver.py and pokerlock.py done. When it's done we must talk
again to figure out the easiest and safest way to split.

Cheers

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fn:Loic Dachary
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