On Sat, 26 Dec 2020 15:03:07 -0500 Brad Smith wrote: > On 12/25/2020 3:39 PM, Thomas Frohwein wrote: > > On Thu, Dec 24, 2020 at 09:48:45PM -0500, Brad Smith wrote: > >> Here is an update to SDL 2.0.14. > >> > >> Tested with a few apps. More testing and feedback welcome. > > I have a similar diff that I'm testing. A few releases ago, there > > was an issue with some reverse deps breaking during build. > > > > Brad, can you let me know what apps you tested, and if you tested > > build and/or runtime, so that I can add it into my own list of > > tests? > > mpv > qemu > ffplay > blobby > taisei > supertux > > Run time testing. I just chose a couple of random games to do some > additional run time > testing of the video and audio output. > > I noticed supertux randomly crashes in SDL_BlitCopy upon startup, but > that is not new > for this release of SDL. >
Hi, Some testing report: - amd64: i've tested emulators/ppsspp and games/endless-sky without issues, using my logitech dual action - macppc: after building that update, i've built and run tested games/wesnoth and games/blobby and everything is still fine Port-wise, that looks good to me.