Hello ports,

The attached patch makes devel/scons respect the MAKE_JOBS.  It's
particularly useful when building bigger ports like games/godot.  It's
similar to what cmake.port.mk does.

(this patch is unrelated to the scons update I'm going to submit, it
works with both scons 2 and scons 4)


Index: scons.port.mk
===================================================================
RCS file: /home/cvs/ports/devel/scons/scons.port.mk,v
retrieving revision 1.6
diff -u -p -r1.6 scons.port.mk
--- scons.port.mk       2 Jul 2013 08:36:16 -0000       1.6
+++ scons.port.mk       24 Aug 2021 08:36:04 -0000
@@ -20,7 +20,8 @@ NO_CCACHE?=Yes
 
 MODSCONS_BUILD_TARGET = \
        ${SETENV} ${MAKE_ENV} ${MODSCONS_BIN} -C ${WRKSRC} \
-               ${MODSCONS_ENV} ${MODSCONS_FLAGS} ${ALL_TARGET}
+               ${MODSCONS_ENV} ${MODSCONS_FLAGS} -j ${MAKE_JOBS} \
+               ${ALL_TARGET}
 
 MODSCONS_INSTALL_TARGET = \
        ${SETENV} ${MAKE_ENV} ${MODSCONS_BIN} -C ${WRKSRC} \

Reply via email to