On Tue, August 24, 2021 23:26, Omar Polo wrote: > Hello ports, > > The attached patch makes devel/scons respect the MAKE_JOBS. It's > particularly useful when building bigger ports like games/godot. It's > similar to what cmake.port.mk does. > > (this patch is unrelated to the scons update I'm going to submit, it > works with both scons 2 and scons 4)
Works fine for me with an old SCons. Speeds up mapnik build from 66 minutes to 26 minutes using MAKE_JOBS=4 OK to commit? > > Index: scons.port.mk > =================================================================== > RCS file: /home/cvs/ports/devel/scons/scons.port.mk,v > retrieving revision 1.6 > diff -u -p -r1.6 scons.port.mk > --- scons.port.mk 2 Jul 2013 08:36:16 -0000 1.6 > +++ scons.port.mk 24 Aug 2021 08:36:04 -0000 > @@ -20,7 +20,8 @@ NO_CCACHE?=Yes > > MODSCONS_BUILD_TARGET = \ > ${SETENV} ${MAKE_ENV} ${MODSCONS_BIN} -C ${WRKSRC} \ > - ${MODSCONS_ENV} ${MODSCONS_FLAGS} ${ALL_TARGET} > + ${MODSCONS_ENV} ${MODSCONS_FLAGS} -j ${MAKE_JOBS} \ > + ${ALL_TARGET} > > MODSCONS_INSTALL_TARGET = \ > ${SETENV} ${MAKE_ENV} ${MODSCONS_BIN} -C ${WRKSRC} \ > >