Hi Mike, On Wed, Dec 12, 2007 at 10:48:39PM -0800, Mike Swanson wrote: > From the Chocolate Doom README: > > Chocolate Doom is a Doom source port which aims to behave as closely > > as possible to the original DOS Doom executables. > > > > Chocolate Doom aims to: > > > > * Be compatible with DOS Doom demos > > * Be compatible with DOS Doom configuration files > > * Be compatible with DOS Doom savegames > > * Be compatible with DOS Doom bugs > > * Provide the same "feel" as DOS Doom (display and input should behave > > the same) > > * As far as possible, provide all the same features that are available > > using the DOS version. > > This is my first port... please test. Chocolate Doom should be > architecture-portable (has been run on Linux/amd64 and Solaris/sparc). > > As I no longer use OpenBSD on my main desktop, I will probably not be around > to continually update the port, I can't be the maintainer.
I know the creator of the chocolate-doom project and have for many years, i was actually planning on creating a port myself however i snoozed and well, i guess I lose ;) I can see what I can do to test this out though i'm sure it works as i worked with fraggle and his svn codebase frequently and a few bugs that inhibited the port from building properly. A couple notes to add to what you have already said about the port: - Chocolate-doom includes chocolate-setup, an sdl-based application to emulate the original doom setup.exe. this can be used to launch games between friends etc - Chocolate-doom includes chocolate-server, a small dedicated server that can be placed on a machine to act as a stable host for games in case some people are still in 1995 using dialup ;) - Chocolate-doom features a pc-speaker driver that works with openbsd's /dev/speaker! Fraggle asked me to test this specifically and once you have correct permissions for the /dev/speaker device it works just like the old dos pc speaker mode (note: there is also an option to use sdl to emulate the pc speaker and its pretty much the same, just a novelty that it actually uses the openbsd device if you want) - i took the following picture making use of the oldschool -left/-right command line parameters from the original doom to give you a left and right display via ipx network: http://www.chocolate-doom.org/wiki/index.php/Image:Chocolate-leftright-network.jpg (picture taken primary openbsd workstation is laptop on left, xp desktop middle, another laptop i was preparing to sell with xp on the right) Depending on my schedule I may be able to take this over as maintainer if you do not have the time; it would be a jumpstart for me as well since i've yet to actually create a port myself. Hope this helps, -ryan