Hi Mike,

On Wed, Dec 12, 2007 at 10:48:39PM -0800, Mike Swanson wrote:
> From the Chocolate Doom README:
> > Chocolate Doom is a Doom source port which aims to behave as closely
> > as possible to the original DOS Doom executables.
> >
> > Chocolate Doom aims to:
> >
> >  * Be compatible with DOS Doom demos
> >  * Be compatible with DOS Doom configuration files
> >  * Be compatible with DOS Doom savegames
> >  * Be compatible with DOS Doom bugs
> >  * Provide the same "feel" as DOS Doom (display and input should behave
> >    the same)
> >  * As far as possible, provide all the same features that are available
> >    using the DOS version.
> 
> This is my first port... please test.  Chocolate Doom should be 
> architecture-portable (has been run on Linux/amd64 and Solaris/sparc).
> 
> As I no longer use OpenBSD on my main desktop, I will probably not be around 
> to continually update the port, I can't be the maintainer.

I know the creator of the chocolate-doom project and have for many years,
i was actually planning on creating a port myself however i snoozed and
well, i guess I lose ;)

I can see what I can do to test this out though i'm sure it works as i 
worked with fraggle and his svn codebase frequently and a few bugs that
inhibited the port from building properly. A couple notes to add to what
you have already said about the port:

- Chocolate-doom includes chocolate-setup, an sdl-based application to
  emulate the original doom setup.exe. this can be used to launch games
  between friends etc
- Chocolate-doom includes chocolate-server, a small dedicated server that
  can be placed on a machine to act as a stable host for games in case
  some people are still in 1995 using dialup ;)
- Chocolate-doom features a pc-speaker driver that works with openbsd's
  /dev/speaker! Fraggle asked me to test this specifically and once you 
  have correct permissions for the /dev/speaker device it works just like
  the old dos pc speaker mode (note: there is also an option to use sdl 
  to emulate the pc speaker and its pretty much the same, just a novelty
  that it actually uses the openbsd device if you want)
- i took the following picture making use of the oldschool -left/-right
  command line parameters from the original doom to give you a left and
  right display via ipx network:
  
http://www.chocolate-doom.org/wiki/index.php/Image:Chocolate-leftright-network.jpg
  (picture taken primary openbsd workstation is laptop on left, xp desktop
  middle, another laptop i was preparing to sell with xp on the right)

Depending on my schedule I may be able to take this over as maintainer if
you do not have the time; it would be a jumpstart for me as well since i've
yet to actually create a port myself. Hope this helps,

-ryan 

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