On Mon, Oct 11, 2010 at 03:25:17PM +0400, Alex Vladimirovich wrote:
> 06.10.2010 6:42, BSD wrote:
> >The openal's patch works for me. -current i386. The game is running fine
> >now.
> >
> >-luis
> 
> Meanwhile i'm enjoying very hard "skippings" of sound and music with
> OpenAL and supertuxkart partially. If i disable music, sound skips a
> bit lesser, but all the same it's unacceptable.
> My codec is ac97, the old Avance Logic ALC203 to be exact. Direct audio
> works well (for example mplayer which has --disable-openal flag by
> default). Machine arch is i386.
> 
> I've checked other OpenAL-depended games. There is no such problem in
> OpenArena. There is something similar in Warzone2100, but sounds much
> better.
> 
> Any thoughts? Is it just poor audio codec or something else? I think
> that OpenAL should work on high level while utilizing audio device via
> OpenBSD's sound driver, so i don't believe that audio codec quality
> influences on this.

how much CPU is being used?  what kind of graphics device?

did you try *anything* to debug?  audioctl?  aucat -dddd?

are you really sure openarena is using openal?

and yes, your audio hardware *might* matter, but just telling the codec
is not enough info.

-- 
jake...@sdf.lonestar.org
SDF Public Access UNIX System - http://sdf.lonestar.org

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