On Mon, Oct 11, 2010 at 03:25:17PM +0400, Alex Vladimirovich wrote: > 06.10.2010 6:42, BSD wrote: > >The openal's patch works for me. -current i386. The game is running fine > >now. > > > >-luis > > Meanwhile i'm enjoying very hard "skippings" of sound and music with > OpenAL and supertuxkart partially. If i disable music, sound skips a > bit lesser, but all the same it's unacceptable. > My codec is ac97, the old Avance Logic ALC203 to be exact. Direct audio > works well (for example mplayer which has --disable-openal flag by > default). Machine arch is i386. > > I've checked other OpenAL-depended games. There is no such problem in > OpenArena. There is something similar in Warzone2100, but sounds much > better. > > Any thoughts? Is it just poor audio codec or something else? I think > that OpenAL should work on high level while utilizing audio device via > OpenBSD's sound driver, so i don't believe that audio codec quality > influences on this.
how much CPU is being used? what kind of graphics device? did you try *anything* to debug? audioctl? aucat -dddd? are you really sure openarena is using openal? and yes, your audio hardware *might* matter, but just telling the codec is not enough info. -- jake...@sdf.lonestar.org SDF Public Access UNIX System - http://sdf.lonestar.org