On 6 December 2012 11:35, Mike Belopuhov <m...@belopuhov.com> wrote: > On 6 December 2012 07:44, Brad Smith <b...@comstyle.com> wrote: >> On Wed, Dec 05, 2012 at 06:36:27PM +0100, Mike Belopuhov wrote: >>> On 5 December 2012 02:25, Brad Smith <b...@comstyle.com> wrote: >>> > On Wed, Dec 05, 2012 at 01:46:43AM +0100, Mike Belopuhov wrote: >>> >> On 5 December 2012 01:40, Brad Smith <b...@comstyle.com> wrote: >>> >> > >>> >> > Although the build infrastructure allows for building >>> >> > both the Gtk+2 and Gtk+3 support the resulting package >>> >> > does not actually work properly trying to use both toolkits. >>> >> > So do what actually makes sense and just build with one >>> >> > of them. I have also improved the way plugins are handled. >>> >> > >>> >> >>> >> err, the whole point to bring deadbeef was not to use gtk3 >>> >> with audacious. i suggest not to convert deadbeef for this >>> >> update. do it the next time. >>> > >>> > What do you mean by next time >>> >>> next time around if they will fix gtk3. >>> >>> > If by that you mean next >>> > release what difference does it make? >>> > >>> >>> gtk3 apps don't work well in fvwm2. menus get detached and >>> start floating around. i've just tested you diff and it makes >>> deadbeef unusable. >> >> To make sure we're on the same page you mean by simply clicking >> on the menus at the top where it says File / Edit / View / Playback / Help >> and they "detach"? >> > > yup. and besides gtk3 looks like crap. so would you be so kind > to stop wasting my time with this and use gtk2 for deadbeef for > the time being. > > cheers
managed to get some screenshots: http://www.theapt.org/~mike/gtk3-bug.png http://www.theapt.org/~mike/gtk3-bug2.png