On 6 December 2012 11:35, Mike Belopuhov <m...@belopuhov.com> wrote:
> On 6 December 2012 07:44, Brad Smith <b...@comstyle.com> wrote:
>> On Wed, Dec 05, 2012 at 06:36:27PM +0100, Mike Belopuhov wrote:
>>> On 5 December 2012 02:25, Brad Smith <b...@comstyle.com> wrote:
>>> > On Wed, Dec 05, 2012 at 01:46:43AM +0100, Mike Belopuhov wrote:
>>> >> On 5 December 2012 01:40, Brad Smith <b...@comstyle.com> wrote:
>>> >> >
>>> >> > Although the build infrastructure allows for building
>>> >> > both the Gtk+2 and Gtk+3 support the resulting package
>>> >> > does not actually work properly trying to use both toolkits.
>>> >> > So do what actually makes sense and just build with one
>>> >> > of them. I have also improved the way plugins are handled.
>>> >> >
>>> >>
>>> >> err, the whole point to bring deadbeef was not to use gtk3
>>> >> with audacious.  i suggest not to convert deadbeef for this
>>> >> update.  do it the next time.
>>> >
>>> > What do you mean by next time
>>>
>>> next time around if they will fix gtk3.
>>>
>>> >  If by that you mean next
>>> > release what difference does it make?
>>> >
>>>
>>> gtk3 apps don't work well in fvwm2.  menus get detached and
>>> start floating around.  i've just tested you diff and it makes
>>> deadbeef unusable.
>>
>> To make sure we're on the same page you mean by simply clicking
>> on the menus at the top where it says File / Edit / View / Playback / Help
>> and they "detach"?
>>
>
> yup. and besides gtk3 looks like crap. so would you be so kind
> to stop wasting my time with this and use gtk2 for deadbeef for
> the time being.
>
> cheers

managed to get some screenshots:

http://www.theapt.org/~mike/gtk3-bug.png
http://www.theapt.org/~mike/gtk3-bug2.png

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