On Sun, Jan 17, 2016 at 02:08:39PM +1100, Jonathan Gray wrote:
> There is still some popping and clipping with the audio at least at the
> start of the first single player level but I suspect that is a problem
> in openal's sndio backend.

As mentioned in https://github.com/yquake2/yquake2/blob/master/README#L655
I have put set s_volume "0.3" in my .yq2/baseq2/config.cfg.  That
has fixed the audio for me.

bluhm

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