On Sun, Jan 17, 2016 at 02:08:39PM +1100, Jonathan Gray wrote: > There is still some popping and clipping with the audio at least at the > start of the first single player level but I suspect that is a problem > in openal's sndio backend.
As mentioned in https://github.com/yquake2/yquake2/blob/master/README#L655 I have put set s_volume "0.3" in my .yq2/baseq2/config.cfg. That has fixed the audio for me. bluhm