Ryan Freeman writes: > On Sat, Aug 20, 2016 at 04:25:03PM -0700, Ryan Freeman wrote: > > On Sat, Aug 20, 2016 at 03:43:34PM -0700, Ryan Freeman wrote: > > > On Sat, Aug 20, 2016 at 03:27:52PM -0700, Ryan Freeman wrote: > > > > I have created a port for Urban Terror 4.2.023. > > > > > > > > Big thanks to Charles Duprey (Barbatos) for merging in the patches upst > ream! > > > > > > > > I am unsure if the license markers are correct enough, please advise.
The urbanterror-data license in share/doc/urbanterror/readme42.txt says: Urban Terror is a collection of files created by Frozen Sand/0870760 B.C. Ltd, community maps and community assets which are creditted in the map readme's. The files that constitute this modification are copyright FrozenSand/0870760 B.C. Ltd 2000-2012. Use of any file contained within the mod is illegal without permission. Anyone wishing to re-use any of the media contained within the official release of Urban Terror should first contact Frozen Sand at http://www.frozensand.com or http://www.urbanterror.info Urban Terror is distributed free over the Internet and is covered by the Quake 3 SDK licence agreement [EULA]. The mod files may not be sold [in any form] or distributed on physical media unless with permission from iD Software. I would not interpret this as allowing us to mirror urbanterror-data in any form. It sucks that people playing it will have to build the port instead of downloading a package but when upstream uses hostile licenses our options are limited. The engine code is GPL and doesn't have this problem. But because of this I think the RUN_DEPENDS will be more inconvenient than useful. Please update the licensing for urbanterror (PERMIT_PACKAGE_CDROM = Yes) and urbanterror-data ("no redistribute permissions" for everything), strip the git revision from the package name, and double-check the maintainer email. And USE_WXNEEDED obsoletes the LDFLAGS patch, doesn't it? Anyone else have thoughts? Seems like a fun game... -- Anthony J. Bentley