Le 2017-02-26 16:00, Christian Weisgerber a écrit :
Here is a first batch of ports that fail to build without "gcc" or
"g++" being present. More will come to light eventually. At the
moment, failing dependencies prevent about a third of the ports
tree from being built.
devel/premake4
hello
I see that devel/premake4 has been fixed.
Sadly, premake4 has gcc hardcoded when invocated. premake5
seems to have a way to choose between gcc or clang but that's still
not honoring CC variable and I'm not sure that current port
(games/tome4) needing premake4 builds with premake5.
regards