Le 2017-02-26 16:00, Christian Weisgerber a écrit :
Here is a first batch of ports that fail to build without "gcc" or
"g++" being present.  More will come to light eventually.  At the
moment, failing dependencies prevent about a third of the ports
tree from being built.

devel/premake4

hello

I see that devel/premake4 has been fixed.

Sadly, premake4 has gcc hardcoded when invocated. premake5
seems to have a way to choose between gcc or clang but that's still
not honoring CC variable and I'm not sure that current port
(games/tome4) needing premake4 builds with premake5.

regards

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