On 2018/05/10 13:09, Brian Callahan wrote: > > On 05/10/18 04:56, Stuart Henderson wrote: > > On 2018/05/09 23:44, Brian Callahan wrote: > > > Hi ports -- > > > > > > Attached is a new port, games/julius. Julius is an open-source > > > re-implementation of Caesar III. > > README has "such as the tmp tmp directory". And since we're still > > trying to get rid of it, I'd rather not use libexecinfo than jump > > hoops to link it. > > > > > --- > > > pkg/DESCR: > > > julius is an open source re-implementation of Caesar III. > > "open source", implying the whole thing is usable, but... > > > > > In Caesar III, players take on the role of a Roman governor, tasked with > > > building up a grand Roman city, in which they must ensure their citizens > > > have their needs met, that their city is safe and profitable, while > > > meeting various goals set for them and dealing with various disasters, > > > angry gods and hostile enemies. > > > --- > > > > > > Works well and all tests pass on amd64. You can get it on GOG. > > "you can get it on GOG". > > > > Please can we clearly mark these as payware somehow? DESCR would be > > reasonable, anyway somewhere that people are likely to look at before > > installing, rather than having to install, see README, and even then > > it's not clear that you have to buy it until you go to the site. > > > > Alright, how about this then. > 1. Add OpenBSD to the ifdef'd execinfo/backtrace code (since it was already > doing this for windows), so no more LDEP on libexecinfo. > 2. Make clear that the open source part is the game engine (which is true). > 3. Make it clear in DESCR that you have to purchase the game to make use of > the package. > > ~Brian >
Yep, fine with me. OK