On 2018/05/10 13:09, Brian Callahan wrote:
> 
> On 05/10/18 04:56, Stuart Henderson wrote:
> > On 2018/05/09 23:44, Brian Callahan wrote:
> > > Hi ports --
> > > 
> > > Attached is a new port, games/julius. Julius is an open-source
> > > re-implementation of Caesar III.
> > README has "such as the tmp tmp directory". And since we're still
> > trying to get rid of it, I'd rather not use libexecinfo than jump
> > hoops to link it.
> > 
> > > ---
> > > pkg/DESCR:
> > > julius is an open source re-implementation of Caesar III.
> > "open source", implying the whole thing is usable, but...
> > 
> > > In Caesar III, players take on the role of a Roman governor, tasked with
> > > building up a grand Roman city, in which they must ensure their citizens
> > > have their needs met, that their city is safe and profitable, while
> > > meeting various goals set for them and dealing with various disasters,
> > > angry gods and hostile enemies.
> > > ---
> > > 
> > > Works well and all tests pass on amd64. You can get it on GOG.
> > "you can get it on GOG".
> > 
> > Please can we clearly mark these as payware somehow? DESCR would be
> > reasonable, anyway somewhere that people are likely to look at before
> > installing, rather than having to install, see README, and even then
> > it's not clear that you have to buy it until you go to the site.
> > 
> 
> Alright, how about this then.
> 1. Add OpenBSD to the ifdef'd execinfo/backtrace code (since it was already
> doing this for windows), so no more LDEP on libexecinfo.
> 2. Make clear that the open source part is the game engine (which is true).
> 3. Make it clear in DESCR that you have to purchase the game to make use of
> the package.
> 
> ~Brian
> 

Yep, fine with me. OK

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