Thanks jsg, I've appended the following to DESCR so users will now up front whether it works on their machine:
At least OpenGL 4.1 is required, which is supported by 3rd generation Intel Core i3/i5/i7 "Ivy Bridge" processors and ATI/AMD TeraScale 2 "Evergreen" chipsets or later. On Sat, Apr 20, 2019 at 11:52:50AM +0100, Stuart Henderson wrote: > For COMPILER I would just list base-clang, in the unlikely event of > somebody wanting to get it working on another arch they can add > whatever's needed. (And set ONLY_FOR_ARCHS). All but base-clang removed from COMPILER. > > Comment: > > Live shader editor > > lowercase ^^, but I would try to convey a bit more about what it does in > COMMENT. maybe something like this? > > tool for live-coding pixel shaders (demo-scene parties etc) Went for "tool for live-coding pixel shaders". More feedback? OK to import?
bonzomatic.tgz
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