On Fri, 22 Nov 2019 09:14:05 +0100, Solene Rapenne wrote:
> Hi,
> 
> I updated openmw like I did last time, but when I start the game I don't
> get any X window displayed, but I see an openmw process using 100% cpu.
> Any idea?
> 
> openmw-launcher and openmw-wizard works.

I know.  I haven't found out why yet.

> Index: Makefile
> ===================================================================
> RCS file: /data/cvs/ports/games/openmw/Makefile,v
> retrieving revision 1.20
> diff -u -p -r1.20 Makefile
> --- Makefile  12 Jul 2019 20:46:22 -0000      1.20
> +++ Makefile  18 Nov 2019 18:05:16 -0000
> @@ -4,7 +4,7 @@ ONLY_FOR_ARCHS =      amd64 i386
>  
>  COMMENT =            open source implementation of TES III: Morrowind
>  
> -V =                  0.44.0
> +V =                  0.45.0
>  DISTNAME =           openmw-$V
>  REVISION =           1
>  
> Index: distinfo
> ===================================================================
> RCS file: /data/cvs/ports/games/openmw/distinfo,v
> retrieving revision 1.8
> diff -u -p -r1.8 distinfo
> --- distinfo  30 Jul 2018 18:51:40 -0000      1.8
> +++ distinfo  18 Nov 2019 18:05:28 -0000
> @@ -1,2 +1,2 @@
> -SHA256 (openmw-0.44.0.tar.gz) = nn25ndPhQ0suMunmGuWo+1FqabtogPsoVsCfLJyozw0=
> -SIZE (openmw-0.44.0.tar.gz) = 4976422
> +SHA256 (openmw-0.45.0.tar.gz) = tjz5cfQG718oAZ9l6eK9lkGiJ0We3kXRR1YpF/Z+HGQ=
> +SIZE (openmw-0.45.0.tar.gz) = 4711103
> Index: pkg/PLIST
> ===================================================================
> RCS file: /data/cvs/ports/games/openmw/pkg/PLIST,v
> retrieving revision 1.8
> diff -u -p -r1.8 PLIST
> --- pkg/PLIST 4 Sep 2018 12:46:13 -0000       1.8
> +++ pkg/PLIST 18 Nov 2019 18:47:44 -0000
> @@ -127,6 +127,8 @@ share/openmw/resources/shaders/lighting.
>  share/openmw/resources/shaders/objects_fragment.glsl
>  share/openmw/resources/shaders/objects_vertex.glsl
>  share/openmw/resources/shaders/parallax.glsl
> +share/openmw/resources/shaders/s360_fragment.glsl
> +share/openmw/resources/shaders/s360_vertex.glsl
>  share/openmw/resources/shaders/terrain_fragment.glsl
>  share/openmw/resources/shaders/terrain_vertex.glsl
>  share/openmw/resources/shaders/water_fragment.glsl

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