I guess I'd like to see just what the Sun folks, and others here, are looking
at as the main target class: embedded, desktop, or server.  Seems to me
there's current applications possible for embedded and server, but not so
much (aside from game consoles, which I'd tend to view as more like embedded
than like traditional desktop) for desktop (keeping in mind _current_, i.e.
something that's not only available but still being made and likely to continue
being made for longer than it takes to get the port functional on that 
platform).
Also, while one can undoubtedly get the Solaris kernel to run in <= 256MB,
I doubt a functional userland would look particularly familiar (and I doubt
very much that it could be running a bloated desktop like GNOME); so an
embedded "distro" might deviate quite a bit from the traditional Solaris
environment.

Whatever the ultimate objective, is there (a) useful work towards it that can
still be done on the ODW, and (b) are there really more people that can and
want to do that work than have access to an ODW?

Until there's a common understanding on those points, I don't see how there
can be an understanding of what possible alternative development platforms
would be enough of an asset to development to be worth the trouble of
supporting at the very least additional chipsets, etc.  That is, how can
you know what is a viable alternate route for a stage of a journey unless
you know what the destination is, how far away the alternate route is,
and whether the route you're currently on is in fact carrying more traffic
than it can handle efficiently?
 
 
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