Hi

Thanks Pascal.

For LW on Intel (Mac) the ULP seems the same.  With SBCL you should
actually be able to peek at the actual bits making up the double float.
Can you do something similar with LM?

Just curious: has anybody tried this on a M*/Arm Mac?  Or, with LW, on your
smartphone? :)

Cheers

MA


On Fri, Nov 10, 2023 at 8:29 AM Pascal Bourguignon (as pjb at informatimago
dot com) <lisp-...@lispworks.com> wrote:

>
>
> On 9 Nov 2023, at 21:21, Marco Antoniotti <marco.antonio...@unimib.it>
> wrote:
>
> <problem-loop.lisp>
>
>
>
> From the start, it looks like the ulp is more precise in C:
>
>
> sbcl:   2.220446049250313d-16
> clang: 2.2204460492503130808e-16
>
> (using %.20g instead of %.20f)
>
> Or perhaps it’s only the display procedure that truncates in lisp?
>
> --
> __Pascal J. Bourguignon__
>
>
>
>
>

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