One way of doing something like this would be to run a J session (CS)
on a server controlling the game.

Then on the same server sessions would be talking to each user (USn)
and writing to a file the CS can read.

So you could plan that setup and write your game there and then wait
till you get J7 with the browser Front End.

You can simulate it all in J6

2010/3/5 Henry Rich <[email protected]>:
> I haven't touched J7, as all my apps run under Windows & will continue
> to do so.
>
> But now a teacher comes to me & asks for an online game to practice the
> students in conjugating verbs.  Clearly I want to code this in J, and it
> will need to run under a browser, so...
>
> Has anyone put together a guide for how to deploy such a program?  I
> don't know how the user accesses J, where the scripts come from, or how
> the program will interact with the user.
>
> Henry Rich
> ----------------------------------------------------------------------
> For information about J forums see http://www.jsoftware.com/forums.htm
>



-- 
Björn Helgason, Verkfræðingur
Fornustekkum II
781 Hornafirði
Po Box 127,801 Selfoss ,
t-póst: [email protected]
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http://groups.google.com/group/J-Programming


Tæknikunnátta höndlar hið flókna, sköpunargáfa er meistari einfaldleikans

góður kennari getur stigið á tær án þess að glansinn fari af skónum
          /|_      .-----------------------------------.
         ,'  .\  /  | Með léttri lund verður        |
     ,--'    _,'   | Dagurinn í dag                     |
    /       /       | Enn betri en gærdagurinn  |
   (   -.  |        `-----------------------------------'
   |     ) |         (\_ _/)
  (`-.  '--.)       (='.'=)   ♖♘♗♕♔♙
   `. )----'        (")_(") ☃☠
----------------------------------------------------------------------
For information about J forums see http://www.jsoftware.com/forums.htm

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