I am trying to apply different types of motions on a mesh object at 
different intervals, and however, the program would eventually crash after 
a certain point. I keep getting the following message:

"No available contact pair slots for body [X] and body [Y]"
Where X and Y are the numbers representing sphere bodies.

I also tried running the sim where I only had one mesh motion being 
applied, and I got a new error: "Sphere [X] is touching 12 spheres already 
and we just found another!"

For reference, I'm applying motion to a cube.

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