Thank you, and I'm also trying to apply mesh motion to a mesh object at two 
different intervals. And I'm not sure if I'm applying it correctly. I tried 
doing ApplyMeshMotion and used two different if statements. This is the 
segment of code where I tried doing the ApplyMeshMotion thing:



On Monday, November 14, 2022 at 10:56:51 PM UTC-7 Ruochun Zhang wrote:

> Hi Jack,
>
> The most common cause is that the simulation de-stabilized and the 
> resulting chaotic dynamics will eventually lead to a "no available contact 
> slots" error. Typically, this can be identified if you visualize the 
> simulation, and the physics won't look right.
>
> Usually reducing time step sizes will resolve the problem. 
>
> Thank you,
> Ruochun
>
> On Mon, Nov 14, 2022 at 9:53 PM Jack Stephenson <[email protected]> wrote:
>
>> Yes it is.
>>
>> On Monday, November 14, 2022 at 6:19:52 PM UTC-7 Dan Negrut wrote:
>>
>>> Is this Chrono used to do granular dynamics on the GPU?
>>>
>>> Dan
>>>
>>>  
>>>
>>> -------------------------------------------------
>>>
>>> Bernard A. and Frances M. Weideman Professor
>>>
>>> NVIDIA CUDA Fellow
>>>
>>> Director, Wisconsin Applied Computing Center 
>>>
>>> Department of Mechanical Engineering
>>>
>>> Department of Computer Science
>>>
>>> University of Wisconsin - Madison
>>>
>>> 4150ME, 1513 University Avenue
>>>
>>> Madison, WI 53706-1572
>>>
>>> 608 772 0914 <(608)%20772-0914>
>>>
>>> http://sbel.wisc.edu/
>>>
>>> http://projectchrono.org/ 
>>>
>>> -------------------------------------------------
>>>
>>>  
>>>
>>> *From:* [email protected] <[email protected]> *On 
>>> Behalf Of *Jack Stephenson
>>> *Sent:* Monday, November 14, 2022 5:10 PM
>>> *To:* ProjectChrono <[email protected]>
>>> *Subject:* [chrono] How to apply different types of motions for 
>>> different intervals
>>>
>>>  
>>>
>>> I am trying to apply different types of motions on a mesh object at 
>>> different intervals, and however, the program would eventually crash after 
>>> a certain point. I keep getting the following message:
>>>
>>>  
>>>
>>> "No available contact pair slots for body [X] and body [Y]"
>>>
>>> Where X and Y are the numbers representing sphere bodies.
>>>
>>>  
>>>
>>> I also tried running the sim where I only had one mesh motion being 
>>> applied, and I got a new error: "Sphere [X] is touching 12 spheres already 
>>> and we just found another!"
>>>
>>>  
>>>
>>> For reference, I'm applying motion to a cube.
>>>
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>>>  
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>>> .
>>>
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> To view this discussion on the web visit 
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>>  
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>> .
>>
>
>
> -- 
> Ruochun Zhang
> Email: [email protected]
> Email: [email protected]
> Tel: 832-353-5111 <(832)%20353-5111>
>

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