Hi Developers,

We found that when using the rigid terrain data file from either bmp file 
or obj file, it is inevitably causing the vehicle to have tire lift off 
situations (We can see that clear boundaries of the terrain field). We 
believe that this is actually causing the vehicle to behave strangely on 3D 
terrain. However, to make fine terrain maps, the loading time is very 
long.  But even a finer map does not ease the problem too much. Any advice 
on that?

Thanks in advance!
Siyuan

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