Hello everyone,

I've got a question regarding the "demo_MBS_collision_trimesh.cpp" demo. 

If I change the collision system type from "BULLET" to "MULTICORE", somehow 
the collision shapes are no longer aligned with the visualization model.
The reason for this seems to be line 111, where the COG frame is moved 
relative to the REF frame. When the rotational part (principal_inertia_rot) 
is removed, the issue does not occur. 

I don't know if I need to change anything or if this behavior may be as 
intended.

The code was compiled with the newest version of Project Chrono from the 
main Git branch (but this also occurs with older versions).

Looking forward to your response.

Kind regards,
Paul

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