Hi there, I have a question: I need to create a cylindrical container (i.e. a hollow cylinder) but I've noticed that this type of geometry is not present in chrono. I thought of performing a sort of boolean subtraction between an inner and outer cylinder by setting false to the EnableCollision command, however this causes me problems since I would have to use the cylinder as a container and the EnableCollision of the outer cylinder remains set to true.
Is there a simple method without resorting to CAD imports to create geometries of this type or similar? Thanks. -- You received this message because you are subscribed to the Google Groups "ProjectChrono" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/projectchrono/57372832-50ee-47ee-8c90-4e9bd32a6d82n%40googlegroups.com.
